Talk:Social interaction: Difference between revisions

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What do you think, should I put buy potion under special interactions for sims 2? I wasn't sure since no change in relationship occurs when you buy potions. [[User:Userafw|Userafw]] 08:57, 6 March 2008 (UTC)
:I agree with you, buying potions is not a social interaction and is thus off-topic. [[User:Makiah|Makiah]] 01:41, 7 March 2008 (UTC)
 
== Asking interactions ==
Should this go in another article or below friendly interactions as sub-heading? Would be useful though. [[User:DrakonoSkerdikas|DrakonoSkerdikas]] ([[User talk:DrakonoSkerdikas|talk]]) 19:32, March 30, 2019 (UTC)
 
== congratulate? ==
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:::I can confirm that it isn't nonromantic in my game as well. Before I made the switch to TS3, my TS2 game was unupdated, and had absolutely no mods at all, because the old laptop had no internet. I hadn't used cheats either. I have had two sims use make out, and it had all the romantic effects, such as falling in love with each other. This is difficult to explain properly, so I'll word it this way; I was trying to create a love triangle, where Sim 1 was dating Sim 2, but Sim 3 had their sights on Sim 1. Sim 3 had done all the flirting. Sim 2 walked into the room. Sim 1 used make out on Sim 3, both fell in love with each other. Sim 2 ran over to Sim 1 and slapped him. She was furious with both of them. If it was non-romantic, that wouldn't have happened. [[User:WayfinderOwl|WayfinderOwl]] ([[User talk:WayfinderOwl|talk]]) 19:03, July 15, 2014 (UTC)
:[[File:Cleveland-Gavigan Making Out.jpg|thumb|right]]
 
:[[File:Cleveland-Gavigan Making Out 2.jpg|thumb|right|Making out triggering fury]]
No mods, no nothing, and yes it has always counted as a romantic social in my game.
 
Due to the disagreements as to whether or not make out is not a romantic social, I've edited the information on the page, saying that in ''some'' releases of the Sims 2, make out is not a romantic social. So this shall hopefully this shall compromise between people on both sides. -- '''[[User:C.Syde65|<font color="maroon">C.Syde</font>]]''' ([[User talk:C.Syde65|<font color="black">talk</font>]] &#124; [[:Special:Contributions/C.Syde65|<font color="black">contribs</font>]]) 21:19, July 15, 2014 (UTC)
 
:Do you think it could be that there may be a difference between the PAL and NTSC versions in terms of the game glitches? All my Sims games are the PAL versions, but I think most people are familiar with the NTSC versions.
 
:I was wondering if that might be a reason why the making out is treated as a romantic social in some people's games and not in others. The only sorts of romantic interactions that don't pass off as such in my game is - pecking (light kissing), proposing engagement, and cheer up (not considered a romantic interaction but can trigger romantic feelings between Sims). -- '''[[User:C.Syde65|<font color="maroon">C.Syde</font>]]''' ([[User talk:C.Syde65|<font color="black">talk</font>]] &#124; [[:Special:Contributions/C.Syde65|<font color="black">contribs</font>]]) 00:45, July 17, 2014 (UTC)
 
::I'm not really sure if different versions of the game will have different results. I thought any game versions would end up the same anyway. :/ [[User:Nikel23|'''<span style="color:#007FFF; text-shadow: #ACE5EE 0 4px 4px;">Nikel</span>''']] [[User talk:Nikel23|<span style="color: #30D5C8 ; text-shadow: #00FFEF 0 4px 4px;"><sub>''Talk''</sub></span>]] <sub>–</sub> [[The Sims Wiki:Featured Media/Voting|<span style="color:red ; text-shadow:#E97451 0 4px 4px;"><sub>''Vote!''</sub></span>]] 10:59, July 21, 2014 (UTC)
 
{{od|::}}
I guess I can finally clear this up. Make Out '''is''' a romantic social that will trigger jealousy. It won't, however, make two Sims fall in love, which appears to be double standards... [[User:Nikel23|'''<span style="color:#007FFF; text-shadow: #ACE5EE 0 4px 4px;">Nikel</span>''']] [[User talk:Nikel23|<span style="color: #30D5C8 ; text-shadow: #00FFEF 0 4px 4px;"><sub>''Talk''</sub></span>]] <sub>–</sub> [[The Sims Wiki:Featured Media/Voting|<span style="color:red ; text-shadow:#E97451 0 4px 4px;"><sub>''Vote!''</sub></span>]] 12:18, October 28, 2014 (UTC)
 
::I think I'll agree with you on that. -- '''[[User:C.Syde65|<font color="maroon">C.Syde</font>]]''' ([[User talk:C.Syde65|<font color="black">talk</font>]] &#124; [[:Special:Contributions/C.Syde65|<font color="black">contribs</font>]]) 05:17, October 29, 2014 (UTC)
 
== [[Chemistry]] Kiss? ==
 
I know there's really no such thing as a "chemistry" kiss in [[The Sims 2]], but sometimes when I played the game with ''[[The Sims 2: Nightlife|Nightlife]]'', ''[[The Sims 2: Open for Business|Open for Business]]'', and ''[[The Sims 2: Apartment Life|Apartment Life]]'', and I made one of my [[Sims]] (a heterosexual) great a Sim of the opposite gender in the street, and then I made my Sim say goodbye, they did this by performing a romantic kiss.
 
I think the reason they did this is because of their medium or high chemistry, but neither of them got a memory of the kiss, nor did it trigger romantic feelings. Those Sims didn't even know each other, and yet they said goodbye, via a kiss. -- '''[[User:C.Syde65|<font color="maroon">C.Syde</font>]]''' ([[User talk:C.Syde65|<font color="black">talk</font>]] &#124; [[:Special:Contributions/C.Syde65|<font color="black">contribs</font>]]) 01:53, October 1, 2014 (UTC)
 
== Cheer Up - a romantic social? ==
 
It seems that "Cheer Up" will trigger romantic feelings in some versions of the Sims 2, and not in others. But I know it can happen, because it has happened in my game with no cheats or mods. I tried to make Antonio Monty initiate the cheer up interaction on Oberon Summerdream after he'd caught Titania cheating with him. This resulted in Antonio and Oberon falling in love, and because of it, I had to destroy their friendship and budding romance, and then repair their friendship.
 
This is probably similar to the "Make Out - a non-romantic social" mystery. -- '''[[User:C.Syde65|<font color="maroon">C.Syde</font>]]''' ([[User talk:C.Syde65|<font color="black">talk</font>]] &#124; [[:Special:Contributions/C.Syde65|<font color="black">contribs</font>]]) 05:17, October 29, 2014 (UTC)
 
:I don't distrust you, and I vaguely felt like the Cheer Up problem occurred to me once, but I'm completely skeptical about this "some versions of ''The Sims 2''." The most possible "different version of ''The Sims 2''" is if you possess Store Edition, [[Compilations of The Sims 2#The Sims 2: University Life Collection|compilation collection]] (ULC, BoBC, FwPC), or the Ultimate Collection, since they're usually prone to this. It's not impossible that a mod altered this behavior, though I don't recall having a mod that changes social interaction? I have lots of mods, after all. [[User:Nikel23|'''<span style="color:#007FFF; text-shadow: #ACE5EE 0 4px 4px;">Nikel</span>''']] [[User talk:Nikel23|<span style="color: #30D5C8 ; text-shadow: #00FFEF 0 4px 4px;"><sub>''Talk''</sub></span>]] <sub>–</sub> [[The Sims Wiki:Featured Media/Voting|<span style="color:red ; text-shadow:#E97451 0 4px 4px;"><sub>''Vote!''</sub></span>]] 12:48, October 30, 2014 (UTC)
 
::Okay! :) Just so we're clear, I have never used mods before. I wasn't even using cheats at the time. I only had the base game installed at the time, and I don't have any Sims compilation packs. -- '''[[User:C.Syde65|<font color="maroon">C.Syde</font>]]''' ([[User talk:C.Syde65|<font color="black">talk</font>]] &#124; [[:Special:Contributions/C.Syde65|<font color="black">contribs</font>]]) 04:29, November 4, 2014 (UTC)
 
==Teenager Autonomously Appreciating an Adult Sim in The Sims 2==
It's weird, since I was just playing the DeBateau family, and [[Tara DeBateau]] brought [[Melody Tinker]] home from school. And at one point she autonomously went up to [[Armand DeBateau]] and admired him, which he accepted. It's unusual because that sort of interaction isn't available between teenagers and adults.
 
I made Melody selectable to see if any actions under "Appreciate" were available to her when clicking on Armand, and there weren't any. So she must have done it as an interaction that could only be done autonomously, but even then it's not something that's normally possible between adults and teenagers, even as an autonomous action. ― <span style="font-family:'Constantia'; font-weight:bold; font-size:108%;">[[User:C.Syde65|<font color="maroon">C.Syde</font>]]</span> <span style="font-family:'Adobe Garamond Pro'; font-size:108%;">([[User talk:C.Syde65|<font color="black">talk</font>]] | [[:Special:Contributions/C.Syde65|<font color="black">contribs</font>]])</span> 02:30, December 31, 2017 (UTC)
 
==Lame article==
How about we just split respective section into interaction list articles (Friendly interactions, Romantic, Special etc.), then we rewrite it to describe the social interaction (those that have impact besides animation and relationship gain) for every entry game? [[User:DrakonoSkerdikas|DrakonoSkerdikas]] ([[User talk:DrakonoSkerdikas|talk]]) 19:15, March 23, 2019 (UTC)
 
Yeah, pretty sure this will need to be reworked and have sections be per entry game and include their own section of interaction categorization, as they greatly vary through games. [[User:DrakonoSkerdikas|DrakonoSkerdikas]] ([[User talk:DrakonoSkerdikas|talk]]) 20:57, March 23, 2019 (UTC)
 
I sort of think this article could do better and deserves, well actually needs improvement.
Starting with reformatting of sorts (something to consider, and this is solely follows TS3/TS4 style, making it sort of confusing), then further details as to how much relationship scores each change, how and when certain interactions get unlocked, what are the unique interactions that do stuff besides animation and score difference, and more distinguish from what game each interaction is.
I think it might be more cleaner If things were group by game rather by type in that article. [[User:DrakonoSkerdikas|DrakonoSkerdikas]] ([[User talk:DrakonoSkerdikas|talk]]) 21:25, March 23, 2019 (UTC)