Telescope: Difference between revisions

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In ''[[The Sims 2: FreeTime]]'', using the telescope builds [[enthusiasm]] for the [[Science (hobby)|Science]] [[hobby]]. All of the telescope actions have a chance of alien abduction, but the [[Aspiration Benefits|Aspiration Benefit]] for [[Knowledge]], '''Summon Aliens''', allows a Sim to create a spotlight with a flashlight and the telescope, giving them a huge chance of abduction. This can be used with either telescope, but will not be available if the telescope is indoors. It is also unavailable on the telescope at [[Hobby lot#Science: Aspirational Laboratories|Aspirational Laboratories]]. It also appears to be different from other telescope actions, as it does not appear to build the Logic skill. In ''FreeTime'', Sims can also earn [[Simoleons|money]] by discovering new celestial and astral bodies.
In ''[[The Sims 2: FreeTime]]'', using the telescope builds [[enthusiasm]] for the [[Science (hobby)|Science]] [[hobby]]. All of the telescope actions have a chance of alien abduction, but the [[Aspiration Benefits|Aspiration Benefit]] for [[Knowledge]], '''Summon Aliens''', allows a Sim to create a spotlight with a flashlight and the telescope, giving them a huge chance of abduction. This can be used with either telescope, but will not be available if the telescope is indoors. It is also unavailable on the telescope at [[Hobby lot#Science: Aspirational Laboratories|Aspirational Laboratories]]. It also appears to be different from other telescope actions, as it does not appear to build the Logic skill. In ''FreeTime'', Sims can also earn [[Simoleons|money]] by discovering new celestial and astral bodies.


If [[boolprop testingcheatsenabled]] is enabled, players can trigger an abduction by Shift-clicking on the telescope and selecting "Get Abducted". However, this method isn't perfect as nearby Sims will not get the memory of the abduction without mods. This method does not work after ''FreeTime'' is installed.{{clarify}}
Using either telescope during daylight and accidentally (or "accidentally", with mods) looking at a Sim through the telescope will make those neighbors mad at the Sim using the telescope. Even so, Sims may do it autonomously.


Using a telescope during the day allows the user to "spy" on their neighbors. If they are caught, however, the angered neighbor will rush onto the lot, head straight for the spy, and slap them, causing a decrease in relationship. The first Sim instance in the neighborhood data, as seen in [[SimPE]] (not necessarily the first Sim created), will always be selected for the angry neighbor. If the player is playing with the family/household of said Sim, the first of the secondary family will be the angry neighbor instead. The following table lists all the default angry neighbors in the pre-made neighborhoods:
Being abducted is easier with ''boolprop testingcheatsenabled true'' - with this cheat active, shift-click on the telescope of your choice and add the command "Get Abducted" to the queue, in order to have the Sim taken by aliens. However, this method isn't perfect as nearby Sims will not get the memory of the abduction without using hacks. This method does not work after ''[[The Sims 2: FreeTime]]'' is installed.{{clarify}}

Practically, the first Sim instance in the neighborhood data, as seen in SimPE (not necessarily the first Sim created), is always going to shove anyone spying on them. But whenever the player is playing with the family/household of that Sim, the first of the secondary family will shove the Sim instead. The following table will show all neighborhoods, and the Sims that will shove any spying neighbor:


{| class="wikitable heading-blue"
{| class="wikitable heading-blue"