Telescope: Difference between revisions

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|name = Telescope
|image = [[File:The Astral Playground Telescope.jpg|200px]]
|caption = A telescope in ''The Sims 3''}}
}}
'''Telescopes''' exist in ''[[The Sims: Livin' Large]]'', ''[[The Sims 2]]'', and ''[[The Sims 3]]''. They can be bought in [[buy mode]]. Using the telescope is [[fun]] and increases a [[Sim]]'s [[Logic]]. In ''[[The Sims 4]]'', the telescope is replaced by a backyard observatory.
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|type2 = Motives
|size = 1x1
|desc = Impeccable optical imaging yields heavenly results. Includes: altazimuth operation; 15° per second slewing speed; boredom inhibitor and fully enclosed optical encoders for position location. Wutzat database contains over 10,000 known objects and several unknown. Optical equatorial wedge, 1.25'' 26mm Kolosyl eyepiece (78x), a 1.25'' 90 degree star diagonal, visual back, and a 9x50 finder scope. Apochromatic detractor.}}
}}
The '''Horrorwitz "Star-Track" Backyard Telescope''' was introduced in ''The Sims: Livin' Large'' and provided a good way to increase a Sim's [[Logic]] skill. However, a Sim who spends a long time looking through it (two or three points without taking a break), may be [[Alien abduction|abducted by aliens]]. A blue sphere will appear, and the Sim will vanish for a few hours. When the Sim returns, their [[personality]] will have been reversed, and they will think about aliens for quite a while afterward.
 
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If [[boolprop testingcheatsenabled]] is enabled, players can trigger an abduction by Shift-clicking on the telescope and selecting "Get Abducted". However, this method isn't perfect as nearby Sims will not get the memory of the abduction without mods. This method does not work after ''FreeTime'' is installed.{{clarify}}
 
Using a telescope during the day allows the user to "spy" on their neighbors. If they are caught, however, the angered neighbor will rush onto the lot, head straight for the spy, and slapshove them, causing a decrease in relationship. The first Sim instance in the neighborhood data, as seen in [[Package editor#SimPE|SimPE]] (not necessarily the first Sim created), will always be selected for the angry neighbor. If the player is playing with the family/household of said Sim, the first of the secondary family will be the angry neighbor instead. The following table lists all the default angry neighbors in the pre-made neighborhoods:
 
{| class="wikitable heading-blue"
|+List of "Shoving Sims" by neighborhood
|-
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