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[[File:The Sims Icon.png|left|link=The Sims]]
[[File:Ghost.png|left|link=ghost]][[File:Ghosts.jpg|thumb|A group of ghosts around a table, in ''[[The Sims 3]]'']]'''[[Ghost]]s''' are the remains of a Sim after their [[death]], and are a common [[life state]] in ''The Sims'' series of games. Ghosts in all games are somewhat transparent, and can also be colored to indicate how the Sim died. Living Sims are often scared when encountering a Ghost, and some can even be scared to death themselves. Ghosts in the earlier games have very little purpose, other than to haunt the lot where their grave rests, but ghosts in ''[[The Sims 3]]'' are expanded on greatly, and they are able to be interacted with and controlled by the player. There exist many ways of [[Tutorial:Resurrecting tips|bringing ghosts back from the dead]].
'''[[The Sims]]''' is the first game of [[The Sims (series)|The Sims series]]. It was created to be a game with no primary objective, but to simulate a human's real life and create a human kind named [[Sim]]s and to put them on a neighborhood. The player has fully control on the Sims, and whether to fulfill a Sims' needs and wishes and decide their fate is on the player's "hands". The base game sold more than 15 million copies, and the franchise has sold over 100 million units as of 2008. Since its initial release, seven [[expansion pack]]s were released, as well as a sequel (''[[The Sims 2]]'') and a prequel (''[[The Sims 3]]''), each of which have their own expansion packs. The additions and improvements added by the games that would follow made this game become so popular. {{clr}}
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