Template:Opp: Difference between revisions
sims>Nikel23 (Unavailable opportunities will appear grey) |
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!width="30%" {{#ifeq:{{{avail|}}}|N/A|style="background-color:#bebebe"}}|Requirements |
!width="30%" {{#ifeq:{{{avail|}}}|N/A|style="background-color:#bebebe"}}|Requirements |
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!width=" |
!width="28%" {{#ifeq:{{{avail|}}}|N/A|style="background-color:#bebebe"}}|Availability |
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!width="30%" {{#ifeq:{{{avail|}}}|N/A|style="background-color:#bebebe"}}|Rewards |
!width="30%" {{#ifeq:{{{avail|}}}|N/A|style="background-color:#bebebe"}}|Rewards |
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!width=" |
!width="12%" {{#ifeq:{{{avail|}}}|N/A|style="background-color:#bebebe"}}|Timeout |
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{{{timeout<includeonly>|N/A</includeonly>}}} |
{{{timeout<includeonly>|N/A</includeonly>}}} |
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|colspan="4"| |
|colspan="4"|<b> |
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{{{goal}}} |
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</b> |
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|colspan="4"|{{{desc}}} |
|colspan="4" style="padding: 10px 17px;"|{{{desc}}} |
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{{#if:{{{note<includeonly>|</includeonly>}}}| |
{{#if:{{{note<includeonly>|</includeonly>}}}| |
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{{!}}- |
{{!}}- |
Latest revision as of 16:13, 2 September 2021
{{{name}}} | |||
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Requirements | Availability | Rewards | Timeout |
{{{req}}} |
{{{avail}}} |
{{{reward}}} |
{{{timeout}}} |
{{{goal}}} | |||
{{{desc}}} | |||
Notes: {{{note}}} |
This is an infobox used to describe an opportunity in The Sims 3.
Parameter | Description | Type | Status | |
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Title | name | Opportunity title. | String | required |
Pack | game | Expansion pack it's based on.
| String | required |
Icon | icon | Opportunity icon.
| File | suggested |
Requirements | req | Requirements for the opportunity to be received. | String | required |
Rewards | reward | Rewards for completing or failing the opportunity. | String | required |
Availability | avail | How the opportunities may be received, including repeatability. Use "N/A" if it's impossible to receive, i.e. a leftover opportunity only available in the game code, but not in the game itself. Optionally, use "disabled" parameter if opportunity has proper setup but cannot be received anyhow. | String | required |
Timeout | timeout | How long the opportunity will persist before failing on its own.
| String | optional |
Goal | goal | How to complete the opportunity. | String | required |
Description | desc | Opportunity description, extracted from the game strings. | String | required |
Notes | note | Additional notes to explain about the opportunity. | String | optional |
Disabled | disabled | Receives any input to give gray header for the opportunity to indicate it's not possible to receive it. | String | optional |