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Testing cheats: Difference between revisions
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== Use and abilities ==
===The Sims 2===
Once the cheat
Players can also use testingcheatsenabled to control Sims that are not part of the household with the '''Make Selectable''' option, or they can temporarily remove household members with the '''Make Unselectable''' option. This option allows the player to control newborn babies, who are not normally controllable. Several NPCs, such as the [[Grim Reaper]] or the [[Therapist]], lack this option and therefore cannot be controlled by the player.
If the player is in [[Create a Sim]] mode while the cheat is active, they can press
If the cheat is enabled before a player loads a lot, they will be able to simply drag up and down [[need|motives]], [[relationship]]s, [[skill]]s, [[hobbies]],{{vgversion|TS2:FT}} and [[personality|personality points]] using the mouse. The game's version number will also be displayed on the top-right corner of the screen.
===The Sims 3===
The cheat is significantly less powerful than in ''The Sims 2'', although it still has a number of useful options. Shift
[[File:Sims-3-tutorial-seasonal-lot-marker-buydebug.jpg|thumb|BuyDebug option with question mark]]
Some cheats in ''The Sims 3'' require the testing cheats to be enabled before they themselves can be activated, such as <code>buyDebug</code>, <code>enableLotLocking</code>, and <code>restrictBuildBuyInBuildings</code> cheats. [[Buydebug]] is used to buy most objects that are not normally obtainable in the [[buy mode]], such as collectible spawners, reward objects, or crafted objects.
===The Sims 4===
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== Dangers of using the cheat ==
{{vgversion2|The Sims 2}}
It is a common misconception that enabling the cheat for long periods of time or saving the game while it is active will cause game crashes and data corruption. However, it is not the cheat itself that causes corruption, but rather the player's mishandling of its power.<ref name="one">[
By default, game errors, with the exception of a few, are automatically handled by the game. If testingcheatsenabled is active, all errors experienced in the game will throw an object error dialog, where the player will be given the option to Cancel, Reset, or Delete the object. This may not harm the game if the correct option is chosen, but it can become annoying after a while.
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[[es:BoolProp TestingCheatsEnabled]]
[[pt-br:Testingcheatsenabled]]
[[ru:Режим отладки]]
[[Category:The Sims 2]]
[[Category:The Sims 3]]
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