The Sims 2: University/Patch: Difference between revisions

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imported>K6ka
m (some parts sounded more like bug reports than patch notes. fixed.)
imported>K6ka
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== Patch notes ==
The patch contains fixes for many errors. These include:
 
*Fixed an issue where Angela Pleasant was not properly calling Dustin Broke to sneak out of the house.
*Fixed a problem in University where Dustin Broke would bring Angela Pleasant home from school everyday.
*Fixed a bug where inventory items and all memories were being deleted after joining a Greek house.
*Popular Sims' facial animationanimations no longer ceases to play when talking to other Sims.
*Fixed an issue where hard-earned diplomas could be stolen or repossessed.
*Prevented teens from receiving the "Win Young Entrepreneur's Award" Want when it is already satisfied.
*Prevented an exploit with the Resurrect-O-Nomitron that allowed more than 8 Sims to live on a lot. (caused many other issues).
*Fixed some animation problems that occurred when a young adult Sim prepared cereal on top of the mini fridge.
*Eliminated a rare improper reset when canceling a cell phone call on community lots.
*Fixed an issue where the game would freeze if the user input frame for paintings or the camera appeared during a special event cinematic.
*Prevented improper animations from running if a teen Sim age transitioned while sitting down.
*Fixed a reset that would occur when hanging out with a Sim that is trying to leave for class.
*Fixed a rare instance of a reset that occurs when canceling sleep with a specific interaction next in queue.
*The Grim Reaper will no longer fail to leave a lot if multiple Sims die and the lot is left empty.
*Squashed a rare scripting error that occurred when hanging up a cell phone.
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*Eliminated a bad reset that prevented Sims from becoming enemies of one another.
*The proper text notification is now displayed when a pledge is denied entrance to a Greek House due to relationship score.
*Prevented a rare instance where dormies could become stuck in a semi-transparent, unelectableunselectable state.
*Fixed an issue where Sims could not sit on a barstool at the Bachman Busbar (cheap bar).
*Fixed a reset that happened when meeting professors in a well populated neighborhood.
*Patched an issue with the game locking up when in cameraman mode while a pregnancy state transition occurred or a Sim burned to death.
*Using multiple nannies no longer causes one to become stuck on the lot indefinitely.
*PreventedFixed an issue where nannies would become stuck in their car attempting to exit the lot.
*Sick Sims can no longer die of disease while on community lots.
*The lifetime want to "Max Out 7 Skills" is now properly satisfied if the final skill point was gained via a SimVac aspiration reward object.
*Chocolate puddles generated by the "Shokolade 890 Chocolate Manufacturing Facility" are now visible.
*Fixed a reset that happened when NPCs walked by lots in well populated neighborhoods.
*Fixed a scripting error would occur if a Sim was influenced to clean up pizza boxes.
*Asking too many Sims at once to freestyle no longer result in scripting errors.
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*Player controlled young adult Sims now properly retain their semester gauge level when being asked to move in to another lot.
*Sims no longer play the extended browse animation when purchasing an item from the clothing rack.
*Shortened the amount of time that children show their A+ report cards off to their parents.
*Fixed issues that occur when the same Sim dies on multiple lots.
*Lowered frequency of Child Sims aborting queue actions in favor of greeting their parents as they return from work.
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*Text in the neighborhood lot information text box is now properly updated on University Lots.
*Fixed a bug that prevented large groups of Sims from entering the helicopter carpool.
*Sims who write great novels now receive the memory for "Wrote Great Novel" rather than the *"Sim who answered the royalty check phone call."
*Fixed an issue that could cause the text notifications, reminding a player that their class or final was approaching, not to display.
*Fixed a major issue where loading a lot with the remote control car in use would make all memory and job icons blank.
*Pregnant Sims are now able to use handhelds in their inventory.
*Fixed a problem that caused pianos that have been owned for a certain amount of time to cease providing fun.
*Fixed a case where the baby bottle was teleported from a Sim's hand leaving the hand in a permanent grip state.
*Level 6 Greek Houses can now accept pledges.
*Eliminated a problem where Greek Houses were not accepting the proper amount of pledges per level.
*Sims can now Propose > Move In or Propose > Marriage towards non player young adult Sims that they became engaged to while in college.
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*Sims no longer get crushes from playing handhelds together.
*Babies are no longer available in the pool of online chatters.
*Fixed an issue where assignments were being lost within a few of the taller dining tables.
*Squashed a bug where toddlers were not able to learn to walk when being taught with smart milk and a thinking cap.
*Fixed issues with Sims clipping through one another while sitting at bars.
*Fixed a conflict that occurred between a simultaneously visiting headmaster and grocery delivery person.
*Fixed a specific problem that would occur while traveling in an well populated neighborhood.
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*Fixed a reset that occurred after multiple generations of large families that prevented death from completing properly for Sims in large, multi-generational families. Symptoms included missing inheritance, tombstones, and a lower Sim population cap per lot.
*When being called for dinner, the headmaster will no longer decide to leave immediately after arriving on the lot.
*Fixed various resets with the nanny that would occasionally prevent the nanny from being dismissed.
*Improved the cleanup of kicky bags (automatically cleans up any invisible kicky bags on lots).
*Prevented an issue where the headmaster could get stuck indefinitely in a hot tub under certain motive conditions.
*Reduced the possibility of non player characters becoming stuck in dormie's rooms due to door locking.
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