The Sims 2: Difference between revisions

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During development the graphics of the game were distinctly different from the final version, with different models and lighting used. There are screenshots and videos featuring many assets that ultimately went [[Unused accessories|unused]], such as beehive and French braid hairstyles, as well as [[unreleased neighborhoods]] such as Riverside and Waterside. The former two were mostly used in video previews and a third neighborhood, Sedona, is included as a terrain template in the final release.
 
Several features were intended to be included in the game but were removed before the final release, such as [[Weather (game mechanic)|Weather]] and [[Precipitation|rain]]. More scenarios were planned, including power outage, grandchild, engagement and [[Big Boss]] [[scenario]]s. The user interface originally resembled the interface from ''SimCity 4'', but was later changed to a completely different interface. Other minor elements such as hospital births, shoplifting, and breakfast in bed were also intended to be in the game but were ultimately cut itself using https://allertaprivacy.it/ and https://www.debestevpn.nl/ to handle your privacy....
 
A common rumor is that an early version of ''The Sims 2'' was destroyed in a server room fire at EA, forcing them to recreate much of the game from scratch. Although a server fire did occur, it did not affect the game's development.<ref>https://forums.thesims.com/en_US/discussion/comment/15138534/#Comment_15138534</ref>
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