The Sims 3/Patch 12: Difference between revisions
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{{See also|The Sims 3/patch}} |
{{See also|The Sims 3/patch}} |
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[[File:Inventing-8032725_n.jpg|thumb|250px|right|Who needs patches when you got a blowtorch and a SimBot?]] |
[[File:Inventing-8032725_n.jpg|thumb|250px|right|Who needs patches when you got a blowtorch and a SimBot?]] |
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[[File:Spanner.png]] The 12th patch for ''[[The Sims 3]]'' was released on May 28, 2010, coinciding with [[The Sims 3: Ambitions]] release on June 1st. It is most notable for improving the [[opportunities]] windows and enabling players to edit the neighborhood lots and decorative objects, which was possible in ''[[The Sims 2]]''. |
[[File:Spanner.png]] The 12th patch for ''[[The Sims 3]]'' was released on May 28, 2010, coinciding with ''[[The Sims 3: Ambitions]]'' release on June 1st. It is most notable for improving the [[opportunities]] windows and enabling players to edit the neighborhood lots and decorative objects, which was possible in ''[[The Sims 2]]'' base game. |
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__TOC__ |
__TOC__ |
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==Installation== |
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{{main|The Sims 3/patch#Installation}} |
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==Patch notes== |
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{{Patch |
{{Patch |
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|date = 05/28/10 |
|date = 05/28/10 |
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|2 = 2.7.7 |
|2 = 2.7.7 |
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|3 = 3.3.11 |
|3 = 3.3.11 |
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}} |
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*This game update enables dynamic ad serving capabilities in The Sims 3. However, there are no immediate plans to activate any content of this kind<ref>You can discuss this with other people on The Sims Wiki [[User blog:Duskey/Ingame advertising, where will it end?|here]].</ref>. The Sims 3 EULA has further details. See http://www.ea.com/1/product-eulas. <ref>Direct link to the updated EULA: [[File:Adobe_icon_pdf.png]] http://www.ea.com/portal/pdf/legal/EULA-TheSims3-Retail-3-22-09.pdf</ref> |
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{|style="border:1px dashed; padding:5px;" align="center" width="800px" |
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*Additional bug fixes to existing features. |
*Additional bug fixes to existing features. |
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===Edit Town Mode=== |
====Edit Town Mode==== |
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*Players may now add, delete, and move residential and community lots from the Edit Town menu. |
*Players may now add, delete, and move residential and community lots from the Edit Town menu. |
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*Players may now add, delete, and move neighborhood decorative objects from the Edit Town menu. |
*Players may now add, delete, and move neighborhood decorative objects from the Edit Town menu. |
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*When using the Library in Edit Town, lots will now display their venue type (i.e. Park). |
*When using the Library in Edit Town, lots will now display their venue type (i.e. Park). |
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===Gameplay Changes=== |
====Gameplay Changes==== |
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*Story Progression has been improved to prevent Sims required to complete Opportunities from changing. |
*Story Progression has been improved to prevent Sims required to complete Opportunities from changing. |
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*Sim genetics have been improved so that children now better reflect their parents’ skin tone and hairstyles. |
*Sim genetics have been improved so that children now better reflect their parents’ skin tone and hairstyles. |
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*Sims can unlock outfit choices and share them with household members when using the “Plan Outfit” interaction on the Dresser. |
*Sims can unlock outfit choices and share them with household members when using the “Plan Outfit” interaction on the Dresser. |
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===Build/Buy Mode=== |
====Build/Buy Mode==== |
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*Players may now use Create a Style on Ceilings or add and delete them when in Build Mode. |
*Players may now use Create a Style on Ceilings or add and delete them when in Build Mode. |
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*Players may now use Create a Style on the edges of floor tiles. |
*Players may now use Create a Style on the edges of floor tiles. |
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*Sculptures can be found in a new Sculpture sorting category when in Buy Mode. |
*Sculptures can be found in a new Sculpture sorting category when in Buy Mode. |
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===Create a Sim=== |
====Create a Sim==== |
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[[File:Ui_sim_and_map_control.jpg|thumb|250px|The user-interfaces for Sim View and Map View have been merged to provide more control and consistency between the two modes.]] |
[[File:Ui_sim_and_map_control.jpg|thumb|250px|The user-interfaces for Sim View and Map View have been merged to provide more control and consistency between the two modes.]] |
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*Players may now use the Tattoo feature to customize Sims when in Create a Sim. |
*Players may now use the Tattoo feature to customize Sims when in Create a Sim. |
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*Players may now select the Fiancé, Girlfriend, and Boyfriend relationship settings when in Create a Sim. |
*Players may now select the Fiancé, Girlfriend, and Boyfriend relationship settings when in Create a Sim. |
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===UI & Controls=== |
====UI & Controls==== |
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*The user-interfaces for Sim View and Map View have been merged to provide more control and consistency between the two modes. |
*The user-interfaces for Sim View and Map View have been merged to provide more control and consistency between the two modes. |
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*The Opportunity interface has been improved to clearly outline the fiction, gameplay objectives, rewards, and Opportunity location for all Opportunities and Adventures. |
*The Opportunity interface has been improved to clearly outline the fiction, gameplay objectives, rewards, and Opportunity location for all Opportunities and Adventures. |
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==[[File:TS3-EP1-World-Adventures-icon.jpg|20px]] World Adventures== |
===[[File:TS3-EP1-World-Adventures-icon.jpg|20px]] World Adventures=== |
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*Certain Adventures and Opportunities will properly display in the Opportunities Panel when traveling between worlds. |
*Certain Adventures and Opportunities will properly display in the Opportunities Panel when traveling between worlds. |
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