The Sims Bustin' Out (console): Difference between revisions

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'''''The Sims Bustin' Out''''' is the second title in ''[[The Sims (console)|The Sims]]'' console series. This version of ''Bustin' Out'' was released for the PlayStation 2, Xbox, Nintendo GameCube, and N-Gage. As the title suggests, [[Sim]]s can get out of the house to visit other locations such as [[Shiny Things Lab]] or ''[[Caliente Family|Casa Caliente]]'', but only in ''[[Bust Out Mode]]''. This option is not available in ''Freeplay Mode''. There are two modes. ''[[Bust Out Mode]]'' which has mission based gameplay and ''Freeplay Mode'' which is open-ended gameplay very much like the original ''The Sims'' PC game. The PlayStation 2 version also features the option to play online, though EA no longer supports it as of August 15, 2008. Yet this game gets you addicted, especially since you get to get out of Mom's house and go to other sims' houses and mess around with them. What makes it better is that you get to unlock every item that's locked to your character, use interactions such as gossip, break dance, and even french kiss, visit/move to other houses and work with the current residents as you work your way up to the top of the ladder.
 
==Gameplay==
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The player is free to customise any of the houses as they see fit; this has no penalty unless you leave the house with a value less than its value when you got there. For instance, if you arrived at a lot that's worth §20,000 and moved out of the house while leaving it with a value of §15,000, the owner of the house will take §5,000 from you as you depart. However, if you raise the value of a house while you are living there, the owner will give you a sum of money when you move out.
 
'''Just Like Real Life: '''Every Sim has eight needs to fill as they progress in the adventure. These are; Hunger, Social, Fun, Comfort, Hygiene, Bladder, Environment and Energy. These affect your sim's mood. If a sim leaves to work in a good mood their chances of promotion are higher (as long as they have the required skills and friends). If a Sim goes to work in a bad mood they will not get a promotion (even if he/she has all the required skills and friends). Being in a bad mood has other disadvantages, as they will refuse to raise skills and they will not be able to use some of the nicer social interactions (as this depends on how bad their mood really is). Similarly, being in a bad mood when interacting with other sims enables them to use unfriendly interactions such as "Tease" or "Brag about money". Being in a good mood can be both a bad and good thing. If your sim, for example, has two lovers and he/she hugs or kisses with one of them then their other lover will throw a fit and go off at the treated lover. But in most cases being in good moods will allow proper romantic interactions such as kissing and doing it in fancy ways like doing it in a French way and doing it romantically.
 
 
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