The Sims Castaway Stories: Difference between revisions

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The game is developed by Aspyr.
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{{Pagecover
{{Game
|image=The Sims Castaway Stories banner.jpg
|pagetype=A game from ''[[The Sims Stories]]'' {{Eraicon|CS}}
|subtitle=[[File:Celebrity star.png|20px|left|Featured Article]] The Sims Wiki's Featured Article for February 15–29, 2012.
|gen=TS2
|height=255
}}{{Infobox game
|name = The Sims Castaway Stories
|image = [[ImageFile:SimsCastwayStories-1-.jpg|250px|The Sims Castaway Stories]]
|caption =
|developer = [[Electronic Arts|EA Games]], [[Wikipedia:Aspyr Media|Aspyr Media]]
|publisher = [[Electronic Arts|EA Games]] <small>(PC)</small><br />[[Wikipedia:Aspyr Media|Aspyr Media]] <small>(Mac)</small>
|series = [[The Sims Stories]]
|platforms = [[Wikipedia:Microsoft Windows|Windows]], [[Wikipedia:Mac OS X|Mac OS X]]
|releasedrelease = '''Windows'''<br />{{vgrelease|NA=January 29, 2008}}'''Mac OS X'''<br />{{vgrelease|NA=March 17, 2008}}
|genre = [[wikipedia:Life simulation game|Life simulation]], [[wikipedia:God game|God game]]
|modes = [[wikipedia:Single-player|Single-player]]
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|media = [[wikipedia:DVD|DVD]]
|input = [[wikipedia:Keyboard (computing)|Keyboard]], [[wikipedia:Mouse (computing)|mouse]]
|related pages = yes
|walkthrough =
}}{{distinguish|The Sims 2 Castaway}}
}}
{{distinguish|The Sims 2 Castaway}}
[[File:TSCS Icon.png|left|link=]]
{{Minibox|start}}
'''The Sims Castaway Stories''' is the third game (and possibly the last) in the stories series, [[The Sims Stories]], developed by [[Maxis]] and [[EA Games]]. The plot circulates around a group of Sims which survived the sinking of "Solomon Queen".
{{Minibox|shortcut|TSCS|Sims Castaway}}
{{minibox|end}}
'''''The Sims Castaway Stories''''' is the third game (and the last) in the spin-off series, ''[[The Sims Stories]]'', developed by [[Aspyr Media|Aspyr]]<ref><nowiki>https://www.macworld.com/article/1131747/castaway.html</nowiki></ref> and published by [[EA Games]]. The plot circulates around a group of Sims who survived the sinking of [[Queen Solomon]]. The game consists of 24 chapters (unlike the other ''[[The Sims Stories]]'' games), and the player can choose the character with whom they will play the game, or create a custom one.
 
The game was released on January 29, 2008.
Line 29 ⟶ 37:
== Features ==
*Play through the twists and turns of your Sims' tropical adventures.
*Tell your own stories -- createstories—create multiple profiles and tell a different tale every time.
*Simple shortcuts and an auto-pause function let you start and stop whenever you need to.
*Two fun ways to play -- directedplay—directed Story Mode and a classic open-ended mode.
 
===Detailed Features===
== Neighborhoods ==
 
The Sims Castaway Stories shipped with two pre-made [[neighborhood]]s and a Tutorial neighborhood. There are no playable [[Sub-neighborhood]]s.
====Neighborhoods====
''The Sims Castaway Stories'' shipped with two pre-made [[neighborhood]]s and a Tutorial neighborhood. There are no playable [[Sub-neighborhood]]s.
 
;Learn to Play
:''If you are new to The Sims, check out these tutorials for a few basic guidelines on how to play.''
 
;[[Shipwrecked and Single]]
:''Very little is known about this remote tropical paradise. Its location isn't recorded on any chart or map. Wild animals prowl it's dense jungles, from the ominous volcanic crater to the wide sandy beaches. Lost and alone, can you survive long enough to find other castaways and meet Island Natives?''
 
;[[Wanmami Island]]
:''Wanmami Island is home to the local, the lost, and the long-range mariner. Rising majestically out of the vast blue ocean, the island looks inviting enough. There are numerous suitable places to make camp, and nothing particularly dangerous or ominous is visible from the water. The natives named it "Wanmami," after the fevered whimpering often heard from shipwreck survivors washed ashore on the beach.''
 
====Barter Careers Mode====
In ''The Sims Castaway Stories'', ''[[Buy mode]]'' has been renamed to ''Barter mode''. It is very similar to ''Buy Mode'', but objects are categorized only by function.
{{Main|The Sims Castaway Stories Careers}}
There are three [[career]]s in [[The Sims Castaway Stories]], each with a different general ratio of food to resources. Food is the amount of fish, coconuts, bananas, and papayas your Sim family has collected. Resources are the castaway version of [[Simoleon|simoleons]] and is used for [[build mode]], [[buy mode]], and buying on [[Community lot|community lots]]. As in the [[Sims 2]], castaways receive [[chance cards]] while they are working which can affect their career level and skills. Unlike in any of the other [[List of The Sims games|Sims games]], in this game every career and level in that career starts and ends at the same time, although there are some differences between [[Adult]], [[Teen]]/[[Elder]], and [[Pet]] career times.
 
Objects in ''Castaway Stories'' blend in with the island theme, and a lot of objects from ''[[The Sims 2]]'' base game are featured, but with a new tropical design. Objects are separated into 12 categories: Survival, Seating, Surfaces, Beds, Mirrors, Lighting, Cooking, Plumbing, Storage, Nature, Decorations and Fun.
== Cheats ==
{{Main|The Sims Castaway Stories/cheats}}
Many of the cheats found in the Sims games as well as custom content that modify game behavior will not work in this game. However, most new meshes and recolors will work as well as some cheats.
 
Build Mode is mostly the same, though it has a few new categories, such as Resources. Some features (for example, swimming pools) have been removed.
== Reception ==
The Sims Castaway Stories was generally well received. GameRankings has an average score of 77% based on 7 reviews, while MetaCritic has a score of 73%. PC Gamer (US) gave the game an 83%, praising the low system requirements, the music, the original setting, as well as the low retail price, but noting that there are a few bugs and long loading times. IGN gave the game an overall score of 7.3 out of 10, stating "The Sims Castaway Stories is the first game in the entire series that really feels different despite being based on the same engine and principles", but also saying that there is little to no replayability. Some critics enjoyed the game less than others, however. PC Zone said "By peddling this sort of single-minded crud to children EA are creating a new generation of absolute morons who won't be able to think one step ahead of themselves."
 
====Time====
==Comparison to other games in The Sims series==
The time system has been changed in ''Castaway Stories''. While Sim minutes and Sim hours still exist, they are invisible. Instead, 8 orbs replace the standard time bar. Each orb represents 3 hours. A day lasts 5 orbs (15 hours) while night lasts 3 orbs (9 hours).
The clock format used in the game is represented visually instead of numerically. There are 8 orbs representing the 24 hours of the day, with 1 orb being equivalent to 3 hours.
 
====Resources and Food====
* The currency used in the game are Resources rather than Simoleons. Sims can choose a career as a Gatherer, Hunter, or Crafter in an effort to earn Food and Resources. All jobs have the same working hours and Sims are to work daily. However, there are no penalties for missing work.
{{Main|Resource}}
{{Main|Food (The Sims Castaway Stories)}}
 
[[Resource]]s replace [[Simoleon]]s in the game. They are represented by colored rocks, which can be seen when a Sim pays for something on a community lot. Resources are neccessary when purchasing or crafting objects. They can be obtained in many ways, such as collecting various debris or getting a job in one of the three career tracks.
* All of the objects, clothing, and building tools available in the Sims series are designed to fit the Tropical and Tiki themes. Also, most of the icons used in the game are also designed to fit into the theme.
 
[[Food (The Sims Castaway Stories)|Food]] is an important feature of the game. Food points are needed to prepare any meal, and are therefore integral to a Sims' survival. Players can know how many food points a household has by checking the food bar in the lower left corner of the user interface. The number it shows is the number of food points the household has. Food can be obtained in many ways, such as gathering fruit or spearing fish.
* If a Sim wants to go to a community lot, they must go through a portal and go to adjacent lots, or they can simply use their map for instant travel.
 
====Dependency====
* Unlike the other releases in the The Sims Stories series, The Sims Castaway Stories offers one 24-chapter story, compared to the Sims Life Stories and Pet Stories which offer two 12-chapter stories. Moreover, some of the rewards are not directly delivered to the main character. They have to dig at the shore to unlock them.
{{Main|Dependency}}
The Sims Castaway allows multiple player profiles to be saved, saving the need to delete profiles to reset the game.
== Barter Mode ==
In The Sims Castaway Stories, buy mode is turned into barter mode which is pretty much the same only there are 12, by function, object categories:
*'''Survival''' - shelters, fire-places...
*'''Seating''' - rock chairs, table chairs...
*'''Surfaces''' - tables, coffee tables...
*'''Beds''' - king-sized beds, small beds, [[hammocks]], cribs...
*'''Mirrors''' - small and big mirrors
*'''Lightning''' - torches and candles
*'''Cooking''' - stoves, old-fashioned dishwashers,grills, refrigerators...
*'''Plumbing''' - toilets, showers, barrles, toddler potties...
*'''Storage''' - storage trunks
*'''Nature''' - decorative rocks, skeletons...
*'''Decorations''' - totems, paintings, native decorations...
*'''Fun''' - toddler objects, singing stones, arcade games, poker table, geyser...
 
Certain objects in ''Castaway Stories'' [[Dependency|depend]] on either plumbing or electricity in order to work. These are, for example, electric ovens and fridges or toilets and bathtubs.
== Trivia ==
 
*In '''[[The Sims 3]]''', the "Action World" channel on TV shows the trailer for Castaway Stories.
A water tower must be placed on the lot in order for bathroom objects to work, while an electric generator (a story reward object in the game) must be placed for objects depending on power to work.
*This is the only Castaway game (Along with PSP and DS) that are reigon free and can be played on any reigon. The PS2 and Wii versions are reigon locked.
 
** It is also the only non-handheld version that is reigon-free.
====Weather====
* The Sims Castaway Stories features a lot of gameplay options from The Sims 2 expansion packs that have been released before Castaway Stories.
{{Main|Weather (game mechanic){{!}}Weather}}
** From Nightlife - attractions, turn offs and turn ons, fury, poker tables...
 
** From Seasons - fruit gathering (coconuts, bananas, papayas), rain and thunder, hail, fishing, body temperature, weather machine, bug collecting, Marco Polo game, penguins...
Weather is carried forward from ''[[The Sims 2: Seasons|Seasons]]'', but it has a few changes. Firstly, snow has been removed. Secondly, there are no specific seasons in the game. There are periods of sunny weather, as well as periods of rainstorms, hailstorms and thunderstorms. The player can place a lightning rod on the lot which will reduce the chance of a Sim or tree being struck by lightning. The weather can be controlled by using the "Ignis Ex-Machina", a story reward object in the game that is identical to the [[Weathernaught 57X]] from ''[[The Sims 2: Seasons|Seasons]]''.
** From Bon Voyage - sea swimming, digging in the sand, geysers, hammocks...
 
: And also new ones:
====Wildlife====
* Windmills, hot coal, new careers and career rewards, castaway themed clothes, all new castaway objects, survival theme, singing stones, resources and food, maps, travel portals, monkeys and a leopard, hachets, machettes, shell-phones, grand pianos, limbo dance, water towers, lava, volcano water...
''Castaway Stories'' introduces new animals which can be kept as pets in the game: [[hyena]]s and [[orangutan]]s. While [[jaguar]]s also exist in the game, they cannot be obtained unless mods are used.
* In one of the files - D/Electronc Arts/The Sims Castaway Stories/Res/NeighbourhoodTemplates there is a picture and character settings of [[Riverblossom Hills]].
 
Hyenas are the equivalent of [[dog]]s. Hyenas have the same [[Motive (pet)|needs]] as dogs in ''[[The Sims 2: Pets]]'' and ''[[The Sims Pet Stories]]'' do, and can basically do everything a dog can, except get a job. Essentially, they are dogs with a special skin. They can be found on [[community lot]]s.
 
Unlike hyenas, orangutans are fully controllable and can get jobs. They have all Sim needs, except Environment and Comfort. Orangutans don't breed and never die. They have a variety of unique interactions, such as "Play... Stick 'Em Up!" or "Groom". They are also found on community lots, but can be summoned when a monkey tree is placed on the lot.
 
Other than these three animals, the game also features [[penguin]]s, skunks, pet parrots and other minor species.
 
====Maps and Portals====
Since [[Felicity Island]] and [[Wanmami Island]] are roadless neighborhoods, taxis have been removed. Instead, Sims travel through the island via maps and portals.
 
Maps are unlocked in Story mode. A map displays every community lot in the neighborhood. When one is chosen, the Sim will automatically go to it.
 
Every lot, residential or community, has at least one portal on it. Usually, there are more portals on community lots, and a portal will lead the Sim to a specific lot. There is only one portal on a residential lot; when it is clicked on, a map will appear which allows the player to select a community lot for the Sim to visit. Portals don't have any new animations, but they have a few designs.
 
====Careers====
There are three [[career]]s in ''The Sims Castaway Stories'': [[Hunter (career)|Hunter]], [[Gatherer (career)|Gatherer]], and [[Crafter]], each with a different general ratio of [[Food (The Sims Castaway Stories)|food]] to resources. Food is the amount of fish, coconuts, bananas, and papayas the player's Sim family has collected. [[Resource]]s are the castaway version of [[simoleon]]s and are used for [[build mode]], [[Buy mode#Barter Mode|barter mode]], and buying on [[community lot]]s. As in the ''[[The Sims 2]]'', castaways receive [[chance cards]] while they are working, which can affect their career level and skills. Unlike any of the other [[The Sims series|''The Sims'' games]], in this game every career and level in that career starts and ends at the same time, although there are some differences between [[Adult]], [[Teen]]/[[Elder]], and [[Orangutan]] career times.
 
====Features from expansion packs====
''The Sims Castaway Stories'' features many gameplay features and objects from ''[[The Sims 2]]'' expansion packs that were released before ''The Sims Castaway Stories'':
* From ''[[The Sims 2: University|University]]'' - some objects, such as [[bubble bar]]s;
* From ''[[The Sims 2: Nightlife|Nightlife]]'' - [[fury]], attractions and turn-ons and turn-offs are included, along with some items such as poker tables;
* From ''[[The Sims 2: Pets|Pets]]'' - [[hyena]]s and [[jaguar]]s (basically dogs and cats), pet parrots, [[Stinky Skunk|skunk]];
* From ''[[The Sims 2: Seasons|Seasons]]'' - fruit (coconuts, papayas, bananas and coffee beans), weather (tropical in the game), [[fishing]] (although there are no [[talent badge]]s), body temperature, weather controlling machine, collecting butterflies and fireflies, [[penguin]]s;
*From ''[[The Sims 2: Bon Voyage|Bon Voyage]]'' - swimming in the ocean, digging in the sand for buried treasure, hot springs, hammocks, bonfires, ruins from [[Twikkii Island]].
 
==Characters in [[Shipwrecked and Single]]==
The following is a list of sim characters encountered in the game that have story significance.
 
=== Protagonists ===
* '''[[David Bennett]]'''
One of the mechanics for the Solomon Queen, who mainly took the job so he could go to Club Meet your Mate. He was one of the two characters who could be chosen as the protagonist at the beginning of the game.
* '''[[Jessica Knight]]'''
A writer who recently took an offer to write an article in "Going Places" magazine. Little did she know she wasn't "Going" to Club Meet your Mate. She was one of the two characters who could be chosen as the protagonist at the beginning of the game.
 
=== Animals ===
* '''[[Waiata]]'''
The [[orangutan]] the main character adopts as a pet. Initially, she is not very kind to the main Sim for attempting to take the tiki idol, but eventually she agrees to stay with them.
* '''[[Mata]]'''
A [[jaguar]] that guards one of the paths at The Crossroads.
 
=== Castaways ===
* '''[[Emma Langsford]]'''
A survivor from the Solomon Queen. She has a huge crush on Robby, and in the end she follows Robby's decision to remain on the island.
* '''[[Hugh Bailey]]'''
A survivor from the Solomon Queen. Greedy and manipulative, he takes over Shady Lagoon, the main character's secondary residence, without hesitation.
* '''[[Gina Gibson]]'''
A survivor from the Solomon Queen. She is portrayed as a ditsy and daring young lady, who also loves to garden, and has a husband back home in the city.
* '''[[Robby Smith]]'''
A survivor from the Solomon Queen. He loves to have fun constantly, and loves pranks and jokes. He eventually decides to stay on the island with Emma Langsford.
* '''[[Sandra Barnham]]'''
A survivor from the Solomon Queen. She seems to have a slight interest in Hugh and is very homesick.
* '''[[Winford Rhinehart|Professor Winford Rhinehart]]'''
An old scientist who has done extensive research on the island, hence his vast knowledge about the island's history and culture. Initially, he is very helpful to the main character and the other survivors, but as the story continues, his true intentions are revealed. In the end, his ultimate fate is in the player's hands.
*'''[[Bart Pittman]]'''
The Chief Engineer of the Solomon Queen. He is the only survivor found on Volcano Island and is dying when the main character finds him. In his final breath, he reveals the truth about Professor Rhinehart.
 
=== Natives ===
* '''[[Rarahu Anuata]]'''
The Chief's guard. He serves as the messenger between the Manave family and the main character. Doesn't have a home, choses to be a nomad so that, "his prey won't get familiar with his scent."
*'''[[Nanihi Manave]]'''
The daughter of the Chief and Huhana. Mischievous and playful, she is being chased by a pack of wild hyenas when the main character meets her.
*'''[[Fangaloka Manave]]'''
The Chief and father of Nanihi. He welcomes the main character to the tribe's Volcano Festival as an honorable guest.
*'''[[Huhana Manave]]'''
The Chief's wife and mother of Nanihi. She weaves the main character a sail as a kind gesture for saving her daughter's life.
*'''[[Emobi Whetu]]'''
One of the villagers in the Village Market. He needs help fixing the exercise machines as he is not a skilled repairman.
*'''[[Kiri Roimata]]'''
One of the villagers in the Village Market. She wants the main character to light the trash pit for her.
*'''[[Orama Herenui]]'''
One of the villagers in the Village Market. She has a bad memory and is longing for a Singing Stone from Scavenger Fields.
*'''[[Timoti Fekitoa]]'''
One of the villagers in the Village Market. He is seen painting at the easel and would like to have company to play chess with.
*'''[[Ahio Heimata]]'''
One of the villagers at the Village Harbor. He is Rainui's younger brother and needs a hand in spearing fish.
*'''[[Akolo Mamanu]]'''
One of the villagers at the Village Harbor. He wants to have a jar of fireflies to use for a light at night.
*'''[[Rainui Heimata]]'''
One of the villagers at the Village Harbor. She is Ahio's bossy sister and wants someone to push her on the swing.
*'''[[Tumata Tehea]]'''
One of the villagers at the Village Harbor. She doesn't know how to play an instrument and wants the main character to play something for her.
*'''[[Amanaki Tama]]'''
The Shaman.
 
==Comparison to other games in ''The Sims'' series==
*All of the objects, clothing, and building tools available are designed to fit the Castaway, Tropical and Tiki themes. Also, most of the icons used in the game are also designed to fit into the theme.
*Some story rewards are not directly delivered to the main character. They have to dig at the shore to unlock them and can be unlocked after the story ends.
*''The Sims Castaway Stories'' allows multiple player profiles to be saved, saving the need to delete profiles to reset the game.
*One of the biggest differences is that the "Lots and Houses" section in the neighborhood view has been removed, which means that new lots can't be placed and built on. This is probably because of the issues caused by the lack of roads and existence of portals in the game. However, there is [https://www.modthesims.info/showthread.php?t=275135 a tutorial on ModTheSims] on how to copy existing residential lots and place them in the neighborhood.
 
==Cheats==
{{Main|The Sims Castaway Stories/cheats}}
Many of the cheats found in the Sims games, as well as custom content that modifies game behavior, will not work in this game. However, some cheats do work, and most new meshes and recolors will work.
 
==Reception==
''The Sims Castaway Stories'' was generally well received. GameRankings has an average score of 77% based on 7 reviews, while MetaCritic has a score of 73%. PC Gamer (US) gave the game an 83%, praising the low system requirements, the music, the original setting, as well as the low retail price, but noting that there are a few bugs and long loading times. IGN gave the game an overall score of 7.3 out of 10, stating "The Sims Castaway Stories is the first game in the entire series that really feels different despite being based on the same engine and principles", but also saying that there is little to no replayability. Some critics enjoyed the game less than others, however. PC Zone said "By peddling this sort of single-minded crud to children EA are creating a new generation of absolute morons who won't be able to think one step ahead of themselves."
 
==Trivia==
*In ''[[The Sims 3]]'', the "Action World" channel on TV shows the trailer for ''The Sims Castaway Stories''.
*This is the only castaway game (along with PSP and DS) that is region free and can be played in any region. The PS2 and Wii versions are region locked.
** It is also the only non-handheld version that is region-free.
* In one of the files - C:\Electronic Arts\The Sims Castaway Stories\Res\NeighbourhoodTemplates there is a picture and character settings of [[Riverblossom Hills]].
* Hidden duplicates of both the [[Ottomas family|Ottomas]] and [[Ramaswami family|Ramaswami families]] can be found in the game files of [[Wanmami Island]] and [[Felicity Island]].
 
==Gallery==
<gallerytabber>
Screenshots=
<gallery hideaddbutton="true">
File:SimsCastwayStories-.jpg|Another game cover.
156528-sharingsoup.jpg|Sims sharing soup
156539-jagbg2.jpg|[[Mata]], a jaguar in story mode
simscs2008022714475065_2.jpg|Building a raft
</gallery>
|-|
Videos=
<gallery hideaddbutton="true">
The Sims 2 - Castaway Stories Official Trailer|''The Sims 2 Castaway Stories'' Trailer
The Sims 2 Castaway Stories - Full Official Soundtrack|''The Sims 2 Castaway Stories'' Full Original Soundtrack
</gallery>
</tabber>
 
==See also==
*[[Comparison between Castaway series]]
 
==References==
{{Sims}}
{{reflist}}
 
{{Feat art|February 15–29, 2012}}
{{Sims|state5=uncollapsed}}
{{Wikipedia|The Sims Castaway Stories}}
[[fr:Les Sims Histories de naufragés]]
[[es:Los Sims: Historias de náufragosNáufragos]]
[[ru:The Sims Истории робинзонов]]
[[Category:The Sims Stories|Castaway Stories]]
[[Category:Castaway Stories| ]]
[[Category:Games|Castaway Stories, The Sims]]
[[Category:Castaway| ]]
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