The Sims Wiki:Featured article/Past Articles: Difference between revisions

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== Past Featured Articles ==
===2014===
====July 2014====
[[File:The_Sims_2_Nightlife_Cover.jpg|200px|right]][[File:The_Sims_2_Nightlife_Icon.png|left|link=The Sims 2: Nightlife]]'''''[[The Sims 2: Nightlife]]''''', or '''NL''', is the second [[expansion pack]] published for ''[[The Sims 2]]''. It was released for Windows on September 13, 2005 (North America) and September 16, 2005 (European Union, Australia and New Zealand), and for Mac OS X on March 27, 2006.
 
''Nightlife'' allows players to explore the new [[Downtown (The Sims 2)|Downtown]] subneighborhood, featuring many locations dedicated to fun and romance, including restaurants, clubs, parks, and bowling alleys. Sims can go on dates with one another, and the success of those dates is determined by a dating mini-game. [[Chemistry]] was introduced in ''Nightlife'', creating a new depth and complexity in Sim relationships. ''Nightlife'' also allowed Sims to own their own [[Car|vehicles]] for the first time in the series.
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====June 2014====
''There was no featured article for June 2014''
 
====May 2014====
[[File:Got_a_Job.png|right|link=career]]A '''[[career]]''' is a set of jobs in a single field that Sims can work in to earn [[Simoleon|money]]. Careers in [[The Sims (series)|''The Sims'']] series are typically linear, with each job requiring that certain [[skill]]s and other criteria be met before the Sim is promoted to the next-highest job in the career track. Different careers have different requisite skills and criteria for advancement. Sims who meet the requisite criteria and who are in a good mood at work are more likely to be promoted. Sims who go to work in a bad mood risk being demoted, and Sims that skip work will eventually be fired altogether. In ''[[The Sims 2]]'', Sims can also be promoted, demoted or fired by various [[chance card]] outcomes.