Time: Difference between revisions

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imported>DrakonoSkerdikas
(I have only World Adventures and can verify weeks do exist. Though the time difference and transition may differ.)
imported>DrakonoSkerdikas
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In ''[[The Sims 3]]'' and ''[[The Sims Medieval]]'', time passes for the entire town. Similar to ''The Urbz: Sims in the City'', all Sims in the world share the same time regardless of which household is being played. Bills are delivered every Monday and Thursday morning.
In ''[[The Sims 3]]'' and ''[[The Sims Medieval]]'', time passes for the entire town. Similar to ''The Urbz: Sims in the City'', all Sims in the world share the same time regardless of which household is being played. Bills are delivered every Monday and Thursday morning.


''The Sims 3'' introduces a fourth speed setting: "Speed 4", which ultra-speeds through the current interaction. The Fast and Ultra speed settings are much slower than they were in previous games, causing annoyance for some players who dislike the long wait for their Sims to finish working or sleeping. Prior to the 1.2.7 patch, these speed settings ran even slower. Much like ''The Sims 2'', sound effects increase in speed and pitch when the clock is sped up, although UI sounds will also have their pitched increased. This effect will persist if the player pauses the game or enters [[build mode|build]] or [[buy mode]] while on Fast or Ultra speed. Stereos and TVs continue to remain unaffected by the pitch change.
''The Sims 3'' introduces a fourth speed setting: "Speed 4", which ultra-speeds through the current interaction. After the interaction is finished or gets canceled, the game will return back to speed 1. The Fast and Ultra speed settings are much slower than they were in previous games, causing annoyance for some players who dislike the long wait for their Sims to finish working or sleeping. Prior to the 1.2.7 patch, these speed settings ran even slower. Much like ''The Sims 2'', sound effects increase in speed and pitch when the clock is sped up, although UI sounds will also have their pitched increased. This effect will persist if the player pauses the game or enters [[build mode|build]] or [[buy mode]] while on Fast or Ultra speed. Stereos and TVs continue to remain unaffected by the pitch change.


Whenever a game is started in ''The Sims 3'' and ''The Sims Medieval'', the first day is Sunday and it will be Week 1, Day 1. Furthermore, if ''[[The Sims 3: Seasons]]'' is installed, it will also be the first day of summer.
Whenever a game is started in ''The Sims 3'' and ''The Sims Medieval'', the first day is Sunday and it will be Week 1, Day 1. Furthermore, if ''[[The Sims 3: Seasons]]'' is installed, it will also be the first day of summer.