Trait conflict: Difference between revisions

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'''Trait conflict''' describes a situation where a character (e.g. a [[Sim]], [[pet]], [[Plumbot]]) cannot have a particular [[trait]], because they already have another trait that conflicts with it. Traits that conflict are often considered "opposites" of each other, such as the [[Evil]] trait conflicting with the [[Good]] trait.
'''Trait conflict''' is a situtation where a trait can't be chosen due to presence of particular traits, such as [[Evil]] conflicting with [[Good]]. A trait can have up to four conflicts at a time, with some being added in [[expansion pack]]s. In the ''The Sims 3'', traits could have 4 conflicts at most as of ''[[Supernatural]]''. In ''[[The Sims 3 (Wii)|The Sims 3 for Wii]]'', [[Easy Going]] will also conflict with 3 traits. This article contains a list of trait conflicts.


Trait conflict can also be used to describe a situation where two characters have traits that oppose one another. If one character exhibits actions or behaviors based on a conflicted trait, a character with an opposing trait may react negatively to it, harming the [[relationship]] between the two characters.
==[[The Sims 3]] and [[The Sims 3 (console)]]==

==Trait conflicts in The Sims 3==
If an incompatible trait is learned, relationship will be decreased slightly. Using a social whose trait prevents the social from working, for example a joke about work on a [[Workaholic]] or "Talk about Computers" on a [[Technophobe]], will learn the trait and ''may'' decrease the relationship if that trait has a conflict. Observant [[Lifetime Reward]] can cause conflicting traits to be learned when the Sim starts to socialize with that Sim. Vampires' ability to read mind makes them to learn conflicting traits faster.
If an incompatible trait is learned, relationship will be decreased slightly. Using a social whose trait prevents the social from working, for example a joke about work on a [[Workaholic]] or "Talk about Computers" on a [[Technophobe]], will learn the trait and ''may'' decrease the relationship if that trait has a conflict. Observant [[Lifetime Reward]] can cause conflicting traits to be learned when the Sim starts to socialize with that Sim. Vampires' ability to read mind makes them to learn conflicting traits faster.


If a Sim has more than one trait that both result in a conflict and share traits as well, both positive and negative interactions will occur.
If a Sim has more than one trait that both result in a conflict and share traits as well, both positive and negative interactions will occur.


==The Sims Medieval==
===List of trait conflicts in The Sims 3===
====Traits with no conflicts====
Relationship is no longer decreased when an incompatible trait is learned. In addition, learning the shared trait will no longer increase relationship. Social effectiveness from traits are same as ''The Sims 3''.
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==List of traits with conflicts==
Note: All traits listed here apply only to [[The Sims 3|Windows and Mac OS X]]. This also applies roughly to [[The Sims 3 (console)|console version]] if exists.

===Traits with no conflicts===
*[[Adventurous]]{{Vgversion|TS3:WA}}
*[[Adventurous]]{{Vgversion|TS3:WA}}
*[[Ambitious]]
*[[Ambitious]]
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*[[Irresistible]]
*[[Irresistible]]
*[[Kleptomaniac]]
*[[Kleptomaniac]]
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*[[Loves the Cold]]
*[[Loves the Cold]]
*[[Loves the Heat]]
*[[Loves the Heat]]
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*[[Virtuoso]]
*[[Virtuoso]]
*[[Workaholic]]
*[[Workaholic]]
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===Traits with 1 conflict===
====Traits with 1 conflict====
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*[[Absent-Minded]] (Perceptive)
*[[Absent-Minded]] (Perceptive)
*[[Artistic]] (Can't Stand Art)
*[[Artistic]] (Can't Stand Art)
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*[[Hopeless Romantic]] (Commitment Issues)
*[[Hopeless Romantic]] (Commitment Issues)
*[[Hot-Headed]] (Grumpy)
*[[Hot-Headed]] (Grumpy)
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*[[Hydrophobic]] (Loves To Swim)
*[[Hydrophobic]] (Loves To Swim)
*[[Inappropriate]] (Proper)
*[[Inappropriate]] (Proper)
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*[[Unflirty]] (Flirty)
*[[Unflirty]] (Flirty)
*[[Unlucky]] (Lucky)
*[[Unlucky]] (Lucky)
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===Traits with 2 conflicts===
====Traits with 2 conflicts====
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*[[Avant Garde]]{{Vgversion|TS3:UL}} (Can't Stand Art, Easily Impressed)
*[[Avant Garde]]{{Vgversion|TS3:UL}} (Can't Stand Art, Easily Impressed)
*[[Brave]] (Coward, Loser)
*[[Brave]] (Coward, Loser)
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*[[Grumpy]] (Excitable, Hot-Headed)
*[[Grumpy]] (Excitable, Hot-Headed)
*[[Loner]] (Party Animal, Social Butterfly)
*[[Loner]] (Party Animal, Social Butterfly)
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*[[Loser]] (Brave, Charismatic)
*[[Loser]] (Brave, Charismatic)
*[[Natural Born Performer]]{{Vgversion|TS3:ST}} (Coward, Clumsy)
*[[Natural Born Performer]]{{Vgversion|TS3:ST}} (Coward, Clumsy)
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*[[Social Butterfly]]{{Vgversion|TS3:ST}} (Loner, Shy)
*[[Social Butterfly]]{{Vgversion|TS3:ST}} (Loner, Shy)
*[[Supernatural Fan]]{{Vgversion|TS3:SN}} (Coward, Supernatural Skeptic)
*[[Supernatural Fan]]{{Vgversion|TS3:SN}} (Coward, Supernatural Skeptic)
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===Traits with 3 conflicts===
====Traits with 3 conflicts====
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*[[Animal Lover]]{{vgversion|TS3:P}} (Dog Person, Cat Person, Equestrian)
*[[Animal Lover]]{{vgversion|TS3:P}} (Dog Person, Cat Person, Equestrian)
*[[Can't Stand Art]] (Artistic, Savvy Sculptor, Avant Garde)
*[[Can't Stand Art]] (Artistic, Savvy Sculptor, Avant Garde)
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*[[Couch Potato]] (Athletic, Technophobe, Disciplined)
*[[Couch Potato]] (Athletic, Technophobe, Disciplined)
*[[Dislikes Children]] (Family Oriented, Childish, Nurturing)
*[[Dislikes Children]] (Family Oriented, Childish, Nurturing)
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*[[Dog Person]]{{Vgversion|TS3:P}} (Animal Lover, Cat Person, Equestrian)
*[[Dog Person]]{{Vgversion|TS3:P}} (Animal Lover, Cat Person, Equestrian)
*[[Equestrian]]{{Vgversion|TS3:P}} (Animal Lover, Cat Person, Dog Person)
*[[Equestrian]]{{Vgversion|TS3:P}} (Animal Lover, Cat Person, Dog Person)
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*[[Shy]]{{vgversion|TS3:LN}} (Flirty, Party Animal, Social Butterfly)
*[[Shy]]{{vgversion|TS3:LN}} (Flirty, Party Animal, Social Butterfly)
*[[Technophobe]] (Computer Whiz, Couch Potato, Bot Fan)
*[[Technophobe]] (Computer Whiz, Couch Potato, Bot Fan)
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===Traits with 4 conflicts===
====Traits with 4 conflicts====
*[[Coward]] (Brave, Daredevil, Natural Born Performer, Supernatural Fan)
*[[Coward]] (Brave, Daredevil, Natural Born Performer, Supernatural Fan)

==The Sims Medieval==
Relationship is no longer decreased when an incompatible trait is learned. In addition, learning the shared trait will no longer increase relationship. Social effectiveness from traits are same as ''The Sims 3''.

==The Sims 4==
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[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Traits| ]]
[[Category:Traits| ]]