User:K6ka/The Sims 2 recommended CC: Difference between revisions

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* '''Many of Cyjon's mods require his [http://cyjon.net/node/323 Smarter EP Check] mod'''. Many of BoilingOil's mods do too. I recommend you get this mod now so you don't have to remember which mod needs it or not, and just leave it in your Downloads folder. It won't affect your gameplay in any way or form, so you won't lose or gain anything just by having it.
* '''Many of [[J.M. Pescado]]'s mods are available in his [http://www.moreawesomethanyou.com/smf/index.php/topic,8.0.html Director's Cut]'''. I may link to it occasionally. The complete list of mods inside the director's cut can be found [http://www.moreawesomethanyou.com/smf/index.php?action=dlattach;topic=14444.0;attach=10692 here] (just unzip the RAR file and extract the .doc file). '''Note''': You do NOT have to install all the mods inside the Director's Cut! Only install what you want to install. Hack descriptions are available [[User:K6ka/Pescado's Director's Cut Hack Descriptions|'''here''']].
* This list may contain links to the [[Paysites Must Be Destroyed]] website. No, they're not illegal. In fact, EA's Terms of Use says that it is '''illegal to charge money to distribute custom content for any of their products'''. Any custom content you make for the game '''must''' be made available for free. Paysites like what used to be [[The Sims Resource]] and [http://www.simslice.com/ Simslice] are illegal, pretty much. The EULA is cited on the [http://web.archive.org/web/20151006124857/http://svt.paysites.mustbedestroyed.org:8080/ website's home page], and it makes it pretty clear that paysites are illegal. By now I hope you will put away any complaints about how these links to freely obtained content that originally had to be paid for are illegal, because it's the other way around.
* Some hacks may conflict with other hacks. Hack conflicts are not the end of the world, usually. The game usually loads mods in alphabetical order, so mods that are closer to "A" will load first, and mods closer to "Z" will load last. Code that loads last will overwrite code that loaded first, so usually the coding in the mod closer to "Z" will override earlier mods. More information on load order [http://modthesims.info/wiki.php?title=Load%20Order here] and [http://modthesims.info/t/478024 here]. The '''[http://www.paladins-place.org/zips/programs/Sims2HCDU-02.00.03.zip Hack Conflict Detection Utility]''' created by SimWardrobe can locate possible hack conflicts and lists them. The HCDU lists hack conflicts by load order, so the mod closer to the bottom of the list is usually the "dominant" one.
** Anyway, the point I'm trying to make here is that I will usually list mod conflicts if they conflict with another mod that's also on this list, and I will usually provide a fix for it.
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