User:Nikel23/Sandbox: Difference between revisions

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==New Additions==
*'''New Life State''': Werewolf
*'''New Lifetime Wants''': Raise 20 Puppies or Kittens, Have 20 Simultaneous Pet Best Friends, and Have 6 Pets Reach the Top Career Level.
*'''New NPCs''': Obedience Trainer, Animal Control Officer, [[Skunk]], [[Wolf]], and [[Pack leader|Pack Leader]]
*'''New [[Radio stations|Radio Station]]''': Country
*'''New [[Aspiration reward (The Sims 2)|Aspiration Reward]]''': [[Kibble of Life]]
*'''New Door Lock''': Allow/disallow Pets
 
===Minor Features===
*With ''[[Open for Business]]'', Sims can run a pet store, using the pet display.
 
==New Build Mode Additions==
[[File:Diagonal roof comparison.png|thumb|200px|Comparison of diagonal and rectangular roof on diagonal room]]
*Diagonal Room Tool
In addition to Room Tool, the tool to create a square-shaped room without holding the Shift button, the players can use this tool to create a diagonal-shaped room easily. Players can also toggle between Room Tool with this tool by pressing Ctrl+D button.
*Diagonal Roofs<ref name="carry forward">This feature is carried forward to later Expansion Pack.</ref>
The diagonal roof is very handy to cover a diagonal room with roof. Diagonal roof comes with all styles of roof, including hipped, gabled, mansard, and pagoda{{Vgversion|TS2:BV}} styles. Previously, the only way to cover it is by placing normal roofs over and over which will awkwardly cobble together. Diagonal roof, however, is never used if players use auto-roof button.
*Octagonal Room Tool
This tool simplifies the creation of diagonal room. Instead of dragging the wall 8 times in different sides, players can simply use this tool. By default, the octagonal room will be 3x3 in size. To enlarge and shrink it, press + key and - keys. Players can also rotate the room before building it by pressing < or > keys. Ctrl + E hotkey can be used to toggle the Octagonal Room Tool with walls, half walls, and fences.
*Flatten Lot Tool<ref name="carry forward"/>
The Flatten Lot Tool will level the entire elevation in the lot with the road. Note that the terrain boundaries will still match the surrounding elevation, making the borders sometimes have steep terrain. Any elements that are above a terrain will not be affected, such as foundation, objects, or Sims. This tool technically has the same usage as Level Terrain Tool, but is used to the entire lot without exception.
*Sledgehammer Tool<ref name="carry forward"/>
The Sledgehammer Tool is a very useful tool when players want to delete the entire objects that stack with each others, such as shelves, surface with decorative sculptures, or multiple wall-hanging objects. Pointing an object with this tool will highlight it, making it contrast to see which object will be deleted. For example, clicking a curtain on the wall will only delete the curtain, but if clicking the wall if a window and the curtain is hanging on it will delete all those objects.
*Rotating Floor Tiles<ref name="carry forward"/>
Players can rotate the floor tiles by pressing < or > button. Several flooring requires rotation to be fully decorative, such as floor tiles that only have one direction (sideways only), or corner tiles. Remember to rotate it back to its original direction, because some flooring that has patterns will be jumbled when rotated.
*Quarter Tiles<ref name="carry forward"/>
While selecting a floor tile, press the Ctrl+F hotkey to enable the quarter tiling. Previously, the only way to place half tiles is to build a diagonal wall or fence and place a tile between it. With this feature, players can create floor patterns more easily.
*Edger Fences
''The Sims 2: Pets'' feature a new fence style that resembles a divider line. These edger fences can be used to delineate when two different floor tiles are adjacent to make a visible divider. Technically, these edger fences are the same as existing low fences which can be stepped on. Multi-tiled objects cannot intersect the edger fences, and because fences are not allowed inside an [[apartment]] slot, these edger fences aren't either.{{Vgversion|TS2:AL}}
 
==New Objects==
*[[Food bowl|Pet bowls]]
*[[Pet house]]s and [[Pet bed]]s
*''Kitty Kraze Katnip''
*''The Chewinator by ChompCo'' Dog Bone
*Pet Display Cases
*''Collar Connection Display'' Collar Rack
*''Tropico Avian Sanctuary'' Bird Cage
*''FMCU 3000'' Hamster Cage
*''Mr. Maritime'' Aquarium
*''Beware of Pet Sign''
 
==New Interactions==
;Sim-pet based
*Sims can adopt [[stray]]s anywhere with sufficient relationship.
*Sims can teach pets [[Skill (pet)#Commands|commands]] to perform, which is essential for their [[Career (pet)|career]] promotion.
*Sims can praise or scold to encourage/discourage their [[Skill (pet)#Behaviors|reinforced behavior]].
*Sims can take for a walk with a pet and boost their relationship for as long as they're away.
 
;Object-based
*New locking door option. Sims can lock doors to restrict pets from going through.
*Most objects are modified for pets. These include objects to be chewable/scratchable, slept on, and so on.
*Pets will yowl and howl on noisy objects, such as stereo, band objects{{Vgversion|TS2:U}}, [[DJ booth]], and karaoke machine{{Vgversion|TS2:NL}}.
*Pets may react to many moving objects or actions, such as [[alien abduction]], RC cars, [[Robotics|robots]]{{Vgversion|TS2:OFB}}, resurrection{{Vgversion|TS2:U}}{{Vgversion|TS2:FT}}{{Vgversion|TS2:AL}}, and so on.
*Cats can jump onto counters, comfort themselves or eat food on it.
*Small dogs and cats can climb onto bay window{{Vgversion|TS2:OFB}}{{Vgversion|TS2:MGS}}, and large dogs can chill in it.
*Adult pets can ride cars and share carpools, but cannot ride helicopter.<ref>If by chance pets return home with a Sim who come home with a helicopter, the jump bug or error will occur and none of them will get paid from work.</ref>
*Puppies and kittens cannot use stairs, spiral stairs{{Vgversion|TS2:AL}}, and elevators{{Vgversion|TS2:OFB}} on their own.
*Doofus pets are likely to react when they see their reflection in the mirror.
*Dogs can knock over trash can and dig trash.
*Sims can only bathe dogs in bathtubs.
*Dogs can use ''[[Toy Making#Wet n' Wild Water Wiggler|Wet n' Wild Water Wiggler]]''{{Vgversion|TS2:OFB}} to raise their hygiene, while cats will avoid it.
 
==Gallery==
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P Gallery 9.jpg
</gallery>
 
===Audio===
{|class="wikitable heading-blue"
!Track
!Real-world preview!
|-
|''The Sims 2: Pets'' Theme
|[[File:TS2 Pets Theme Sample.ogg|noicon]]
|}
 
===Videos===
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[[es: Los Sims 2: Mascotas]]
[[fr:Les Sims 2: Animaux & Cie]]
[[Category:Sims missing a favorite]]
[[Category:Sims missing a trait]]
[[Category:Sims missing their age]]
[[Category:Sims with a non-existent trait]]
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