User:Nikel23/Sandbox: Difference between revisions

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==New Features==
[[Image:300px-InSeasonFlyer~2.jpg|thumb|right|Promotion flyer]]
===Seasons===
{{Main|Weather}}
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===Weather===
Weather adds more realism as an occurrence of [[precipitation]]. Weather also determines whether the outdoor is cool, warm, too hot, or too cold. The precipitation also occurs unpredictably, making every day is not the same day. Is it safe enough to play when there's no hail outside, or are the crops not overwatered by the recent rainstorms; all is controlled by the weather. Sims can check the weather forecasting from TV or newspaper. When the weather is too cold, Sims wear new type of clothes, [[Winterwear]].
 
===Temperature===
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===Gardening===
Sims can now do real [[gardening]]. Fertilize plots, plant crops, water plants, tend garden, and finally, harvest the fruit. Gardening no longer only pulling the weeds and cutting the hedges. Gardening is also a way to earn money. As a reward of the hard work, Sims may join the [[Garden Club]] and earn the benefits. Harvested fruit can also be sold out or made [[juices]].
 
===Fishing===
With ''Seasons'', ponds are now stocked with fish. Sims can [[Fishing|fish]] if the pond is big and deep enough, and the slope isn't too steep. Sims also gain Fishing [[Talent Badge]] when they fish long enough. Fish can be cooked, grilled, stocked in the fridge, or hung on the wall.
 
===PlantSim===
{{Main|PlantSim}}
The new life state introduced in the Expansion Pack is PlantSim. PlantSim is half-Sim and half-plant. As PlantSims, Sims require water, sunlight, and love as their [[Motive (PlantSim)|needs]]. PlantSim is a gardening master, making them acquire Gold Gardening Badge. They can talk to plants, respectively. PlantSim can spawn spore baby instead of being pregnant and give birth a normal baby. Spawned PlantBaby will eventually grow up into PlantSim.
 
==New Additions==
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*'''New Meals''': Bass with Squash, Blackened Catfish, Stuffed Rainbow Trout, and Stuffed Golden Trout
*'''New TV Channels''': Weather Channel
*'''New [[Aspiration Reward]]''': [[Weathernaught 57X]]
 
===Minor Features===
*Tree leaves will fall on Autumn and needs to be raked. Conifers and cacti won't have falling leaves.
*Set hairstyle per outfit<ref name="carry forward">This feature is carried forward to later Expansion Pack.</ref>. Sims can now set different hairstyles each for everyday outfit through winterwear.
*Pets don't have internal temperature.
*Stackable inventory<ref name="carry forward" />. Inventory no longer needs to be scrolled all the way back just to find an apple. With this, same objects will be stacked in the inventory to save the space.
 
==New Build Mode Additions==
*Roof
Roof is now a crucial element as part of weather and climate changes. From now, "Indoor Space" is defined not only a room covered by walls, but there also must be roof. Being in a closed indoor will keep Sims away from cold temperature. Roof keeps the elements out, so rain and snow won't get inside house.
*Roof Objects<ref name="carry forward" />
Any one-tile objects can now be placed on the roof. Anything; sculptures, chairs, flamingos, end tables, and even arcade machines. With this, decorative roof objects such as weather vane, lightning rod, and solar screen{{vgversion|TS2:MGS}} can make a nice additions to the roof.
 
==New Objects==
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==New Interactions==
;Sim-based
*Sims can [[Giving gifts|give gifts]] from the object in the [[inventory]] to other Sims.<ref name="carry forward" />
*
 
;Object-based
*[[Bug collecting|Bug catching]].
*
*Sims can pay all bills without having to look for them first. This is useful when the bills are placed somewhere uncharted.<ref name="carry forward" />
*Sims can store leftovers to the fridge so they wouldn't waste the food.<ref name="carry forward" />
*There are many interactions that can be done with snow, including making snowmen, snow angles, snowball fights, and so on.
*Toddlers and dogs can eat snow.
*Cat can chase butterflies.
 
==Gallery==
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