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[[{{User:SimDestroyer/Sandbox 4|{{{1}}}|{{{2|}}}}}|50px|link={{vgcode|{{{1}}}}}]]<noinclude>{{Documentation}}</noinclude><noinclude>
==The Sims 4: City Living==
[[Category:Image retrieval templates|{{PAGENAME}}]]</noinclude>
===Overview===
In the map view, an apartment complex can be recognized by a building that has a light blue outline on it when hovering over it. On top of the building, there is a grey/green icon with a white [[plumbot]] indicating that there are residents in the building. If there is no plumbot icon, there are no households living in the apartments. When selecting one of the buildings, a new view of the building is shown with all of the apartments and their interior. Unlike previous games, apartment buildings in ''City Living'' can not built in other worlds, and are only available in [[San Myshuno]].

When hovering over an apartment in the special view, it will show the cost of the furniture, the deposit/rent, the lot traits and the household that lives in the apartment, if any. Apartment buildings usually have 2-4 apartments per building and up to 4 families can live in the same complex. Clicking on one the apartments shows the description the apartment has and more information on the lot traits. The options the player can use such as moving households in and out or going to [[build mode]], is the same as with normal lots.

===Apartment living===
====Landlord duties====
[[Landlord]]s are [[NPC]]s who the Sim has to pay the rent for. Sims can call landlords to help on things such as clearing out pests, repair broken objects and fix plumbing or faulty electrical wires. A Sim who has a good [[relationship]] with the landlord will have them wanting to fix broken objects more frequently. If the landlord is called to way too much, they will refuse to fix whatever problems are in the apartment.

====Paying rent====
Rent is due on a weekly basis. Sims can pay the rent by clicking their apartment mailbox located in the common area, on the [[computer]], or on their personal cellphones. The amount of the rent depends on the apartment. Some low-end apartments have very cheap rent and richer apartments will have more costly ones. If the rent has not been payed by a Sim who is a teen or older, their utilities will be turned off one by one until the rent has been payed, similarly to [[bill]]s.

====Pests/Filth====
In San Myshuno, some apartments have a special lot trait that can't be removed by the player. This lot trait adds special pests and filth to the apartment such as [[cockroaches]], mice and sludge filth that leaks through the sewers. These pests will give Sims [[tense]] and [[uncomfortable]] [[List of Moodlets (The Sims 4)|moodlets]]. Sims can try to exterminate them by themselves, but there is a chance of a failure and making the pest even worse. The landlord can easily destroy them, but it is depended on the relationship the Sim has with the landlord.

====Fire====
A [[fire]] that occurs in an apartment building will be noticed by Sims living in the building. When a fire breaks out, Sims will leave their apartments, then panic. They will not gather around the fire, unlike on normal residential lots and some Sims in the household will immediately extinguish the fire. If there is a [[toddler]] in the apartment, an older Sim will carry them out.

====Bulletin board====
All common areas in apartment buildings have a bulletin board that can be used by Sims. They are usually used as a way to check out the latest [[festival]] and to leave either a passive-agressive note or an affirming note based on the Sims' mood. Neighbors will occasionally leave notes on the board that Sims can read. If a Sim reads a note leaved by their neighbor, a notification will appear telling the notes content and the Sim will gain a [[happy]] moodlet.

===Building in apartments===
As apartments are located inside big buildings with other residents, some elements in [[Build mode]] have been restricted. Players can't remove outer walls, windows or doors. However, inner walls can be added and removed the player along with wallpapers, flooring, columns, and fences being modifiable. [[Basement]]s and [[fountain]]s can't be built in apartments, but for some reason [[pool]]s can be.

Some apartments have special objects that can't be in any form of way be removed by the player. These include special fireplaces, memorial plaques, sewers, mouse holes, pipes, and electrical wires. On the other hand, all normal build mode objects are available in apartments expect for [[rocket ship]]s.

====Lot traits====
{{Main|Lot trait}}
Every apartment in San Myshuno have pre-selected lot traits in them that can be modified by the player. However, some apartments have special locked traits that can't be removed. This is because some shells have objects (or pests) in them that require the specific traits.

===Neighbors===
Living in an apartment complex comes with it's own upside and downsides, with one of them being close door neighbors. Sim can socialize and befriend with them, become enemies, or even find a new romance. The apartment buildings in San Myshuno have usually one pre-made household in them, but the player can add as many households the building can occupy. Unlike other residential lots, the game will not create random townies to live in the apartments. Instead the player has to put manually their own neighbors if the pre-made ones have moved out, been deleted, or died. Sims can give trusted Sims and neighbors the key to their apartment, allowing those Sims to walk into the household apartment anytime they like.

====Fog of privacy====
Apartments occupied by neighbors will turn grey with a ceiling type texture on top. This helps distinguish which part of the building belongs to the players Sims' apartment.

While the other apartments are covered in a fog of privacy, players cannot see objects or Sims inside it, but can see the layout of the apartment. In order to view the content of the apartment, Sims must knock on the door and be welcomed in.

====Welcome Wagon====
Newly moved-in households will be welcomed to the neighborhood, similar to when a household is moved into a normal lot. The neighbors will come to greet the new residents with gourmet fruitcake, and the arrive about 3 hours after the household has moved in. If the neighbors are not greeted within a couple hours, the "Welcome Wagon" event will end and the neighbors will leave with a decrease in their relationships with the members of the household.

If there are no neighbors in the apartment building, Sims from other apartment complexes in the neighborhood will come instead. If there aren't Sims living the neighborhood, there will be no welcome wagon at all.

====Visiting the neighbors====

Latest revision as of 15:04, 16 July 2019

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