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[[{{User:SimDestroyer/Sandbox 4|{{{1}}}|{{{2|}}}}}|50px|link={{vgcode|{{{1}}}}}]]<noinclude>{{Documentation}}</noinclude><noinclude>

[[Category:Image retrieval templates|{{PAGENAME}}]]</noinclude>
==The Sims 4==
[[File:Skill TS4 Handiness.png|55px|left]]In ''[[The Sims 4]]'', handiness is mostly used to repair broken objects in order to not spend money by replacing them, or by calling a [[repairman]]. Handiness also determines the quality of craftable items made with the [[Workbench|woodworking table]]. Raising this skill is one of the main objectives of the Nerd Brain [[Aspiration (The Sims 4)|aspiration]].

===Abilities===
{| class="wikitable heading-blue"
!Level
!Ability
!Interaction
|-
|2
|Basic Upgrades on Plumbing, Craft Furniture, Talk about Handiness, Purchase Upgrade Parts
|Upgrade, woodworking, social and computer interactions
|-
|3
|Find Rare Upgrade Parts, Carve Bunny, Dragon, Horse and Elephant Sculptures
|Collecting and woodworking interactions
|-
|4
|Advanced Upgrades on Plumbing, Craft End Tables
|Upgrade and woodworking interactions
|-
|5
|Basic Upgrades on Kitchen Objects, Craft Bear and Lumberjack Sculptures, Brag about Handiness
|Upgrade, woodworking and social interactions
|-
|6
|Craft Dining Tables and Dining Chairs
|Woodworking interactions
|-
|7
|Perform Advanced Upgrades on Kitchen Objects
|Upgrade interactions
|-
|8
|Basic Upgrades on Electronics, Craft Instruments
|Repairing and woodworking interactions
|-
|9
|Advanced Upgrades on Electronics, Craft Tubs
|Upgrade and woodworking interactions
|-
|10
|Craft Toilets, Mentor other Sims
|Woodworking and social interactions
|-
|}

===Learning===
Handiness is raised by repairing and upgrading objects, as well as crafting sculptures or furniture at the woodworking table. Like with other skills, Sims can also read skill [[book]]s to raise their handiness. Sims who are [[focused]] will build their handiness skill faster, as well as repairing objects much quicker. [[Genius (The Sims 4)|Genius]] Sims tend to be focused more often than other Sims, making the trait to be perfect for leveling handiness.

===Repairing objects===
Various objects such as televisions, toilets and sinks tend to break after numerous uses by Sims. A broken object is indicated by a visual cue such as stream of water, smoke or electrical sparks, depending on the type of the object. Repairs will always work no matter how low or high the Sims' handiness skill is, though having higher handiness will make these interaction go quicker. After a Sim has successfully repaired an object, they will gain a couple upgrade parts. A pile of trash will also appear, that Sims can scavenge to gain another part or two.

If a Sim with low handiness skills tries to repair an electronic object or is standing on top of a puddle of water, there is a higher chance of the Sim getting [[Shock|shocked]]. The Sim will get the "Seriously Fried" moodlet, which will give the +40 [[dazed]] emotion for 3 hours, and causes smoke to pour out of the Sim. If the Sim gets shocked again with the moodlet, they'll be immediately electrocuted and [[Death|die]]. There is also a chance of the object the Sim was repairing catching fire.

===Upgrading objects===
Having a high handiness skill allows Sims to upgrade various objects, by improving their functionality and making them unbreakable. In order to upgrade objects, Sims must first have the required level and upgrade parts. Upgrade parts can be found while searching through the scrap piles left from repairing, or by breaking down and salvaging electronic objects. Sims can also purchase various upgrade parts from the computer after reaching level 2. It costs §10 to buy common upgrade parts, §30 for plumbing parts, §90 for kitchen parts and §120 for electronic parts.

Upgraded objects, while costing a small fortune, provide [[happy]] moodlets for Sims that can boost their current emotions, and can also add more functionalities to objects, such as new channels on the television.

===Upgrades===
{| class="plaintable heading-blue"
!Level
!Name
!Applicable objects
!Required parts
!Function
|-
|2
|Sturdy Faucets
|Sink
|2 Common
|Makes the sink less likely to break.
|-
|4
|Self-Cleaning
|Sink/Toilet
|1 Common, 2 Plumbing
|
|-
|Auto-Soap Dispenser
|4
|3 Common, 1 Plumbing
|
|-
|}



{| class="plaintable heading-blue"
!Toilet
!Skill
!Required parts
!Function
|-
|Superior Flush
|2
|2 Common
|
|-
|Self-Cleaning
|4
|3 Common, 2 Plumbing
|
|-
|Bidet
|4
|3 Common, 2 Plumbing











====Plumbing objects====
{| class="plaintable heading-blue"
!Sink
!Skill
!Required parts
!Function
|-
|Sturdy Faucets
|2
|2 Common
|
|-
|Self-Cleaning
|4
|1 Common, 2 Plumbing
|
|-
|Auto-Soap Dispenser
|4
|3 Common, 1 Plumbing
|
|}
{| class="plaintable heading-blue"
!Toilet
!Skill
!Required parts
!Function
|-
|Superior Flush
|2
|2 Common
|
|-
|Self-Cleaning
|4
|3 Common, 2 Plumbing
|
|-
|Bidet
|4
|3 Common, 2 Plumbing
|
|}
{| class="plaintable heading-blue"
!Bathub
!Level
!Required parts
!Function
|-
|Sturdy Facuets
|2
|3 Common
|
|-
|Clean Coat
|4
|3 Common, 2 Plumbing
|
|-
|Self-Cleaning
|4
|3 Common, 1 Plumbing
|
|}
{| class="plaintable heading-blue"
!Shower
!Skill
!Required parts
!Function
|-
|Water Flow Regulator
|2
|2 Common
|
|-
|Self-Cleaning Wall Coating
|4
|2 Common, 2 Plumbing
|
|-
|Pulsating Massage Jets
|4
|3 Common, 1 Plumbing
|
|}

Latest revision as of 15:04, 16 July 2019

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