User:SimDestroyer/Sandbox: Difference between revisions

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{| class="metainfobox {{lc: {{MGL | {{vgcode | {{#if:{{{basegame|}}}|{{{basegame}}}|{{{game<includeonly>|</includeonly>}}} }} }} }} }}" cellpadding="1.5"
<includeonly>{{#switch: {{Vgseries|{{{2}}}}}
! class="metainfobox-header large {{lc: {{MGL | {{vgcode | {{#if:{{{basegame|}}}|{{{basegame}}}|{{{game<includeonly>|</includeonly>}}} }} }} }} }}" colspan="2"{{!}}{{{name|{{PAGENAME}}}}}
|The Sims 3 = {{#switch: {{lc:{{{1}}}}}
{{!}}-
|adventurous = [[File:Pet Trait Adventurous small.png|20px|link=]]
|aggressive = [[File:Pet Trait Aggressive small.png|20px|link=]]
|nimble
|agile = [[File:Pet Trait Agile small.png|20px|link=]]
|brave = [[File:Pet Trait Brave small.png|20px|link=]]
|clueless = [[File:Pet Trait Clueless small.png|20px|link=]]
|destructive = [[File:Pet Trait Destructive small.png|20px|link=]]
|fast = [[File:Pet Trait Fast small.png|20px|link=]]
|friendly = [[File:Pet Trait Friendly small.png|20px|link=]]
|genius = [[File:Pet Trait Genius small.png|20px|link=]]
|hates jumping = [[File:Pet Trait Hates Jumping small.png|20px|link=]]
|hunter = [[File:Pet Trait Hunter small.png|20px|link=]]
|hydrophobic = [[File:Pet Trait Hydrophobic small.png|20px|link=]]
|hyper = [[File:Pet Trait Hyper small.png|20px|link=]]
|independent = [[File:Pet Trait Independent small.png|20px|link=]]
|lazy = [[File:Pet Trait Lazy small.png|20px|link=]]
|likes swimming = [[File:Pet Trait Likes Swimming small.png|20px|link=]]
|loyal = [[File:Pet Trait Loyal small.png|20px|link=]]
|neat = [[File:Pet Trait Neat small.png|20px|link=]]
|nervous = [[File:Pet Trait Nervous small.png|20px|link=]]
|noisy = [[File:Pet Trait Noisy small.png|20px|link=]]
|non-destructive = [[File:Pet Trait Non-Destructive small.png|20px|link=]]
|ornery = [[File:Pet Trait Ornery small.png|20px|link=]]
|obedient = [[File:Pet Trait Obedient small.png|20px|link=]]
|piggy = [[File:Pet Trait Piggy small.png|20px|link=]]
|playful = [[File:Pet Trait Playful small.png|20px|link=]]
|proud = [[File:Pet Trait Proud small.png|20px|link=]]
|calm
|quiet = [[File:Pet Trait Quiet small.png|20px|link=]]
|shy = [[File:Pet Trait Shy small.png|20px|link=]]
|anxious
|skittish = [[File:Pet Trait Skittish small.png|20px|link=]]
|untrained = [[File:Pet Trait Untrained small.png|20px|link=]]


{{#if:{{{image<includeonly>|</includeonly>}}} |
|[[File:Trait.png|20px|link=]]
{{!}} class="metainfobox-image" colspan="2" {{!}} {{{image}}}
}}
{{!}}-
}}


{{#if:{{{slot<includeonly>|</includeonly>}}} |
|The Sims 4 = {{#switch: {{lc:{{{1}}}}}
{{!}} Number of units
|active = [[File:Pet Trait TS4 Active.png|20px|link=]]
{{!}} {{{slot}}}
|adventurous = [[File:Pet Trait TS4 Adventurous.png|20px|link=]]
{{!}}-
|affectionate = [[File:Pet Trait TS4 Affectionate.png|20px|link=]]
}}
|aggressive = [[File:Pet Trait TS4 Aggressive.png|20px|link=]]
|aloof = [[File:Pet Trait TS4 Aloof.png|20px|link=]]
|clever = [[File:Pet Trait TS4 Clever.png|20px|link=]]
|couch potato = [[File:Pet Trait TS4 Couch Potato.png|20px|link=]]
|curious = [[File:Pet Trait TS4 Curious.png|20px|link=]]
|fluffy = [[File:Pet Trait TS4 Fluffy.png|20px|link=]]
|free spirit = [[File:Pet Trait TS4 Free Spirit.png|20px|link=]]
|friendly (cat) = [[File:Pet Trait TS4 Friendly (Cat).png|20px|link=]]
|friendly (dog) = [[File:Pet Trait TS4 Friendly (Dog).png|20px|link=]]
|frisky = [[File:Pet Trait TS4 Frisky.png|20px|link=]]
|glutton = [[File:Pet Trait TS4 Glutton.png|20px|link=]]
|hairy = [[File:Pet Trait TS4 Hairy.png|20px|link=]]
|hunter = [[File:Pet Trait TS4 Hunter.png|20px|link=]]
|independent = [[File:Pet Trait TS4 Independent.png|20px|link=]]
|jumpy = [[File:Pet Trait TS4 Jumpy.png|20px|link=]]
|lazy = [[File:Pet Trait TS4 Lazy.png|20px|link=]]
|loyal = [[File:Pet Trait TS4 Loyal.png|20px|link=]]
|mischievous = [[File:Pet Trait TS4 Mischievous.png|20px|link=]]
|playful = [[File:Pet Trait TS4 Playful (Cat).png|20px|link=]]
|playful = [[File:Pet Trait TS4 Playful (Dog).png|20px|link=]]
|prowler = [[File:Pet Trait TS4 Prowler.png|20px|link=]]
|skittish = [[File:Pet Trait TS4 Skittish.png|20px|link=]]
|sleuth = [[File:Pet Trait TS4 Sleuth.png|20px|link=]]
|smart = [[File:Pet Trait TS4 Smart.png|20px|link=]]
|spoiled = [[File:Pet Trait TS4 Spoiled.png|20px|link=]]
|stubborn = [[File:Pet Trait TS4 Stubborn.png|20px|link=]]
|talkative = [[File:Pet Trait TS4 Talkative.png|20px|link=]]
|territorial = [[File:Pet Trait TS4 Territorial.png|20px|link=]]
|troublemaker = [[File:Pet Trait TS4 Troublemaker.png|20px|link=]]
|vocal = [[File:Pet Trait TS4 Vocal.png|20px|link=]]


{{#if:{{{value<includeonly>|</includeonly>}}} |
|[[File:Trait.png|20px|link=]]
{{!}} Value
}}
{{!}} §{{{value}}}
{{!}}-
}}


}}</includeonly><noinclude>{{Documentation}}</noinclude>
{{#if:{{{rent<includeonly>|</includeonly>}}} |
{{!}} Price range
{{!}} §{{{rent}}}
{{!}}-
}}


{{#if: {{{size<includeonly>|</includeonly>}}} |
------
{{!}} Size
{{!}} {{{size}}}
{{!}}-
}}


{{#if: {{{floors<includeonly>|</includeonly>}}} |
==The Sims 4==
{{!}} Number of floors
[[File:Skill TS4 Handiness.png|55px|left]]In ''[[The Sims 4]]'', handiness is mostly used to repair broken objects in order to not spend money by replacing them, or by calling a [[repairman]]. Having high a handiness skill allows Sims to upgrade various objects, by improving their functionality and by making them unbreakable. Handiness also determines the quality of craftable items made with the [[Workbench|woodworking table]].
{{!}} {{{floors}}}
{{!}}-
}}


{{#if: {{{occupant<includeonly>|</includeonly>}}} |
===Abilities===
{{!}} Occupants
{| class="wikitable heading-blue"
{{!}} {{{occupant}}}
!Level
{{!}}-
!Ability
}}
!Interaction
|-
|2
|Talk about Handiness, Purchase Upgrade Parts
|Social and computer interactions
|-
|5
|Brag about Handiness
|Social interaction
|}


{{#if: {{{neighbor<includeonly>|</includeonly>}}} |
===Learning===
{{!}} Neighborhood
Handiness is raised by repairing and upgrading objects, as well as crafting sculptures or furniture at the woodworking table.
{{!}} {{#switch: {{lc:{{{neighbor}}}}}|hobbies |magic = {{{neighbor}}} |[[{{{neighbor}}}]]}}
}}{{#if: {{{neighbor2<includeonly>|</includeonly>}}} | , [[{{{neighbor2}}}]]
}}{{#if: {{{neighbor3<includeonly>|</includeonly>}}} | , [[{{{neighbor3}}}]]
}}{{#if: {{{neighbor4<includeonly>|</includeonly>}}} | , [[{{{neighbor4}}}]]
}}

|}<includeonly>{{#ifeq: {{lc:{{{cat}}}}}|no| |{{#ifeq: {{lc:{{{cat}}}}}|n| |{{#ifeq:{{NAMESPACE}}| |
[[Category:Lots]]
{{#if: {{{type|}}}| {{#ifeq: {{lc:{{{type|}}}}} | rabbit hole | [[Category:Rabbit holes]] | [[Category:{{{type}}} lots]]}}}}
{{#if: {{{floors|}}}| {{#ifeq: {{{floors}}} | 1 | [[Category:Lots with 1 floor]]| [[Category:Lots with {{{floors}}} floors]]}} }}
{{#if: {{{size|}}}|{{GetLotSizeCat|{{lc:{{{size}}}}} }} }}
{{#if: {{{family|}}} | {{#ifeq: {{{family}}} | None | [[Category:Unoccupied lots]] | [[Category:Occupied lots]]}} | {{#ifeq: {{lc:{{{type|}}}}}| residential | [[Category:Unoccupied lots]] }} }}
{{#if: {{{neighbor|}}} | [[Category:Lots in {{{neighbor}}}]]}}
{{#if: {{{neighbor2|}}} | [[Category:Lots in {{{neighbor2}}}]]}}
{{#if: {{{neighbor3|}}} | [[Category:Lots in {{{neighbor3}}}]]}}
{{#if: {{{neighbor4|}}} | [[Category:Lots in {{{neighbor4}}}]]}}
|<!--Not in Main: namespace-->}}}}}}
</includeonly><noinclude>[[Category:Metainfobox templates|Lot]]{{Documentation}}</noinclude>

Revision as of 14:30, 9 June 2018

SimDestroyer/Sandbox
{{{image}}}
Number of units {{{slot}}}
Value §{{{value}}}
Price range §{{{rent}}}
Size {{{size}}}
Number of floors {{{floors}}}
Occupants {{{occupant}}}
Neighborhood [[{{{neighbor}}}]], [[{{{neighbor2}}}]], [[{{{neighbor3}}}]], [[{{{neighbor4}}}]]
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