User:SimDestroyer/Sandbox: Difference between revisions
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{| class="metainfobox {{lc: {{MGL | {{vgcode | {{#if:{{{basegame|}}}|{{{basegame}}}|{{{game<includeonly>|</includeonly>}}} }} }} }} }}" cellpadding="1.5" |
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! class="metainfobox-header large {{lc: {{MGL | {{vgcode | {{#if:{{{basegame|}}}|{{{basegame}}}|{{{game<includeonly>|</includeonly>}}} }} }} }} }}" colspan="2"{{!}}{{{name|{{PAGENAME}}}}} |
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{{!}}- |
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{{#if:{{{image<includeonly>|</includeonly>}}} | |
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==The Sims 4== |
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{{!}} class="metainfobox-image" colspan="2" {{!}} {{{image}}} |
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[[File:Skill TS4 Handiness.png|55px|left]]In ''[[The Sims 4]]'', handiness is mostly used to repair broken objects in order to not spend money by replacing them, or by calling a [[repairman]]. Having high a handiness skill allows Sims to upgrade various objects, by improving their functionality and by making them unbreakable. Handiness also determines the quality of craftable items made with the [[Workbench|woodworking table]]. |
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{{!}}- |
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}} |
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{{#if:{{{type<includeonly>|</includeonly>}}} | |
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===Abilities=== |
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{{!}} Lot type |
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{| class="wikitable heading-blue" |
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{{!}} {{{type}}} |
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!Level |
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{{!}}- |
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!Ability |
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}} |
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!Interaction |
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|- |
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|2 |
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|Talk about Handiness, Purchase Upgrade Parts |
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|Social and computer interactions |
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|- |
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|5 |
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|Brag about Handiness |
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|Social interaction |
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|} |
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{{#if:{{{owner<includeonly>|</includeonly>}}} | |
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===Learning=== |
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{{!}} Owner |
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Handiness is raised by repairing and upgrading objects, as well as crafting sculptures or furniture at the woodworking table. |
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{{!}} {{{owner}}} |
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{{!}}- |
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}} |
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{{#if:{{{slot<includeonly>|</includeonly>}}} | |
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{{!}} Number of units |
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{{!}} {{{slot}}} |
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{{!}}- |
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}} |
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{{#if:{{{value<includeonly>|</includeonly>}}} | |
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{{!}} Value |
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{{!}} §{{{value}}} |
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{{!}}- |
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}} |
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{{#if: {{{rent<includeonly>|</includeonly>}}} | |
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{{!}} Price range |
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{{!}} §{{{rent}}} |
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{{!}}- |
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}} |
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{{#if: {{{unfurnished<includeonly>|</includeonly>}}} | |
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{{!}} Unfurnished lot value |
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{{!}} §{{{unfurnished}}} |
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{{!}}- |
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}} |
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{{#if: {{{furnished<includeonly>|</includeonly>}}} | |
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{{!}} Furnished lot value |
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{{!}} §{{{furnished}}} |
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{{!}}- |
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}} |
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{{#if: {{{size<includeonly>|</includeonly>}}} | |
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{{!}} Lot size |
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{{!}} {{{size}}} |
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{{!}}- |
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}} |
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{{#if:{{{trait1<includeonly>|</includeonly>}}} | |
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{{!}} rowspan="{{#expr: 1+{{#if:{{{trait2<includeonly>|</includeonly>}}}|1|0}}+{{#if:{{{trait3<includeonly>|</includeonly>}}}|1|0}} }}" {{!}} Lot traits |
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{{!}} {{GetLotTraitImage|{{{trait1}}}|{{{game}}} }} {{{trait1}}} |
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{{!}}- |
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}} |
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{{#if:{{{trait2<includeonly>|</includeonly>}}} | |
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{{!}} {{GetLotTraitImage|{{{trait2}}}|{{{game}}} }} {{{trait2}}} |
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{{!}}- |
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}} |
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{{#if:{{{trait3<includeonly>|</includeonly>}}} | |
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{{!}} {{GetLotTraitImage|{{{trait3}}}|{{{game}}} }} {{{trait3}}} |
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{{!}}- |
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}} |
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{{#if: {{{floors<includeonly>|</includeonly>}}} | |
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{{!}} Number of floors |
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{{!}} {{{floors}}} |
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{{!}}- |
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}} |
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{{#if: {{{family<includeonly>|</includeonly>}}} | |
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{{!}} Occupants |
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{{!}} {{{family}}} |
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{{!}}- |
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}} |
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{{#if: {{{beds<includeonly>|</includeonly>}}} | |
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{{!}} Bedrooms |
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{{!}} {{{beds}}} |
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{{!}}- |
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}} |
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{{#if: {{{baths<includeonly>|</includeonly>}}} | |
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{{!}} Bathrooms |
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{{!}} {{{baths}}} |
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{{!}}- |
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}} |
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{{#if: {{{occupant<includeonly>|</includeonly>}}} | |
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{{!}} Occupants |
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{{!}} {{{occupant}}} |
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{{!}}- |
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}} |
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{{#if: {{{neighbor<includeonly>|</includeonly>}}} | |
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{{!}} Neighborhood |
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{{!}} {{#switch: {{lc:{{{neighbor}}}}}|hobbies |magic = {{{neighbor}}} |[[{{{neighbor}}}]]}} |
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{{!}}- |
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}} |
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{{#if: {{{world<includeonly>|</includeonly>}}} | |
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{{!}} World |
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{{!}} [[{{{world}}}]] |
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{{!}}- |
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}} |
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{{#if: {{{game<includeonly>|</includeonly>}}} | |
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{{!}} Game |
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{{!}} ''[[{{{game}}}]]'' |
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{{!}}- |
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}} |
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|}<includeonly>{{#ifeq: {{lc:{{{cat}}}}}|no| |{{#ifeq: {{lc:{{{cat}}}}}|n| |{{#ifeq:{{NAMESPACE}}| | |
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[[Category:Lots]] |
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{{#if: {{{type|}}}| {{#ifeq: {{lc:{{{type|}}}}} | rabbit hole | [[Category:Rabbit holes]] | [[Category:{{{type}}} lots]]}}}} |
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{{#if: {{{floors|}}}| {{#ifeq: {{{floors}}} | 1 | [[Category:Lots with 1 floor]]| [[Category:Lots with {{{floors}}} floors]]}} }} |
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{{#if: {{{size|}}}|{{GetLotSizeCat|{{lc:{{{size}}}}} }} }} |
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{{#if: {{{family|}}} | {{#ifeq: {{{family}}} | None | [[Category:Unoccupied lots]] | [[Category:Occupied lots]]}} | {{#ifeq: {{lc:{{{type|}}}}}| residential | [[Category:Unoccupied lots]] }} }} |
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{{#if: {{{neighbor|}}} | [[Category:Lots in {{{neighbor}}}]]}} |
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{{#if: {{{neighbor2|}}} | [[Category:Lots in {{{neighbor2}}}]]}} |
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{{#if: {{{neighbor3|}}} | [[Category:Lots in {{{neighbor3}}}]]}} |
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{{#if: {{{neighbor4|}}} | [[Category:Lots in {{{neighbor4}}}]]}} |
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|<!--Not in Main: namespace-->}}}}}} |
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</includeonly><noinclude>[[Category:Metainfobox templates|Lot]]{{Documentation}}</noinclude> |
Revision as of 14:22, 11 June 2018
SimDestroyer/Sandbox | |
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{{{image}}} | |
Lot type | {{{type}}} |
Owner | {{{owner}}} |
Number of units | {{{slot}}} |
Value | §{{{value}}} |
Price range | §{{{rent}}} |
Unfurnished lot value | §{{{unfurnished}}} |
Furnished lot value | §{{{furnished}}} |
Lot size | {{{size}}} |
Lot traits | {{{trait1}}} |
{{{trait2}}} | |
{{{trait3}}} | |
Number of floors | {{{floors}}} |
Occupants | {{{family}}} |
Bedrooms | {{{beds}}} |
Bathrooms | {{{baths}}} |
Occupants | {{{occupant}}} |
Neighborhood | [[{{{neighbor}}}]] |
World | [[{{{world}}}]] |
Game | [[{{{game}}}]] |
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