User talk:TetoKasane: Difference between revisions
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imported>Dharden (→Re: Why?: new section) |
imported>Dharden (→Re: Glitches Caught: new section) |
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What are you finding that's glitchy, and how is it glitchy? (Question: are all your TS2 expansion packs patched?) [[User:Dharden|Dharden]] ([[User_talk:Dharden|talk]]) 19:34, July 18, 2010 (UTC) |
What are you finding that's glitchy, and how is it glitchy? (Question: are all your TS2 expansion packs patched?) [[User:Dharden|Dharden]] ([[User_talk:Dharden|talk]]) 19:34, July 18, 2010 (UTC) |
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== Re: Glitches Caught == |
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[http://img838.imageshack.us/img838/2184/scriboniaglitch.png The glitched death memory] is what Pescado refers to in his nocurruptdeath mod. It's nice to finally see a picture of it. You can probably remove the memory with SimPE, but they way to '''prevent''' them is to use the mod. That means learning to deal with zip files/"compressed folders". |
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After thinking about it, I think you probably can remove the dead token from Cordelia's inventory. As far as I know, tokens aren't supposed to be visible in a Sim's inventory. That it is, and that she's alive, would seem to indicate that it's not being used as a token. |
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The relationship above 100 can probably be adjusted in SimPE. I don't know for certain what could have caused it, but since you mention the Sim Modder, I suspect that it may not be fully able to handle pet relationships. (The Sim Modder is something I leave strictly alone.) [[User:Dharden|Dharden]] ([[User_talk:Dharden|talk]]) 14:19, July 19, 2010 (UTC) |