Wants and fears: Difference between revisions

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(Created page with 'A '''Want''' and a '''Fear''' are aspects of life present in The Sims 2. Wants indicate something that a Sim well, wants. These wants can include having a child, wanting to get m…')
 
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[[Image:Wantsfears.PNG|thumb|right|The '''Wants''' and [[Fears]] panel of a pre-University Sim]]
A '''Want''' and a '''Fear''' are aspects of life present in The Sims 2. Wants indicate something that a Sim well, wants. These wants can include having a child, wanting to get married, or just speaking with another person. A fear however, is the downside to life. A fear severely affects a Sim's mood. When a fear is experienced, Sims loose Aspiration points (the severity dependent on how high the fear was, via minus points). Wants help Sims gain Aspiration points.
 
A '''Want''' and a '''Fear''' are aspects of life present in ''The Sims 2''. Wants indicate something that a Sim well, wants. These wants can include having a child, wanting to get married, or just speaking with another personSim. A fear however, is the downside to life. A fear severely affects a Sim's mood. When a fear is experienced, Sims looselose Aspiration[[aspiration]] points (the severity dependent on how high the fear was, via minus points). Wants help Sims gain Aspirationaspiration points.
 
Initially, a Sim is born with 4 want slots, however, when ''[[The Sims 2 University]]'' was introduced, it allowed Sims to get a fifth want slot as a bonus for completing freshman year at [[College]], and to get a sixth as a bonus for [[graduation|graduating]]. If a Sim gets expelled, the Sim will receive a 4th fear slot.
 
== Fulfilling Wants and Fears ==
 
When a Want (or Fear) is fulfilled, the slot it occupies, and sometimes others, will be re-rolled, and a new one will take its place. Wants and Fears are also re-rolled completely at the end of the day, usually early in the morning once the Sim wakes up. Wants will often be re-rolled when a Sim visits a [[community lot]].
 
== Locking Wants and Fears ==
 
Wants and Fears can be locked by right-clicking them, and once locked they will be exempted from re-rolls until they are fulfilled. A Sim can normally lock only one Want or Fear, but Sims who have completed their junior year in college receive an extra Want/Fear lock.
 
== Aspiration and Influence ==
 
Fulfilling Wants will increase the [[aspiration bar]] by a set amount, and in many cases will also increase the [[Influence|influence bar]]. Fulfilling Fears will, similarly, decrease the aspiration bar and influence bar. Generally, the more difficult a Want is to achieve, the more aspiration and influence points you will receive for fulfilling it and the worse (more damaging) a Fear is, the more aspiration points will be lost if it is fulfilled.
 
Fulfilling Fears may lower the aspiration bar to the point of [[aspiration failure]], which is to be avoided.
 
== Lifetime Wants ==
 
''[[The Sims 2 University]]'' also introduced the concept of [[Lifetime Wants]], which, when fulfilled, will give a Sim [[Perma-platinum|permanent Platinum]] [[mood]] for the remainder of their lives.
 
== Examples of Wants and Fears ==
 
Sims in different circumstances will have different Wants and Fears, appropriate to their age level. A [[toddler]], for example, will roll up Wants to be potty trained, or taught to walk, a [[child]] Sim may fear their parents breaking up, an [[adult]] will roll up Wants to be friends with Sims around them.
 
[[Relationships]] with other Sims will also change Sims' Wants and Fears about them. Sims who are just becoming [[friendship|friends]] will typically fear being rejected for a simple [[social interaction]]; as the relationship progresses, this fear will be changed for a more complex interaction or fear of the Sim's [[death]].
 
Similarly, Wants and Fears tend to be influenced by a Sim's [[aspiration]]: a Sim with a [[Knowledge]] aspiration will tend to want to gain [[Skill|skill points]] or maximize a skill and fear losing skill points, whereas a [[Romance]] Sim will want to [[WooHoo]] with almost everyone around them and fear marrying.
 
Fears can also change as various elements of a Sim's life change. For example, a Sim may fear having another child if they already have 4, or a [[personality|sloppy]] Sim may fear changing a diaper if a [[baby]] is [[pregnancy|born]].
 
== See also ==
* [[Aspiration]]
* [[Influence]]
* [[Lifetime Wants]]
[[category:Aspirations]]
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