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== Examples of Wants and Fears ==
== Examples of Wants and Fears ==
Each Sim will roll up different Wants and Fears. The type of Wants and Fears that rolls up is determined by many factors. These factors are mostly based on Sims' [[aspiration]], [[age]], and [[personality]]. They can also vary under certain circumstances or situations, such as [[relationship]], events, [[weather|seasons]]{{Vgversion|TS2:S}}, [[hobby]] [[enthusiasm]]{{Vgversion|TS2:FT}}, and many other things. Below is some examples out of many kinds of Wants and Fears in the game.


Sims in different circumstances will have different Wants and Fears, appropriate to their age level. A [[toddler]], for example, will roll up Wants to be potty trained, or taught to walk, a [[child]] Sim may fear their parents breaking up or death, an [[adult]] will roll up Wants to be friends with Sims around them.
*By age, [[toddler]]s will usually want to be taught [[toddler skills]] and interact with their parents. [[Child]]ren want to do child-related activities, such as making friends, playing games, selling lemonade, and so on; and fear their parents breaking up or death.
*[[Young adult]]s, [[adult]]s, and [[elder]]s will roll Wants and Fears that are specific to their [[aspiration]]s and [[secondary aspiration]]s. [[Knowledge]] Sims want to gain many [[skill]]s and [[Alien abduction|be abducted]] by [[Alien]]s. [[Romance]] Sims want to do romantic socials to many Sims and develop relationships to them, but fear of lifelong commitment. [[Fortune]] Sims want to gain promotion and earn a lot of money, but fear of [[Repo-man]] and [[Burglar|burglary]].

*Relationships can also trigger some Wants and Fears. Sims, particularly with [[Popularity]] aspiration, will want to befriend certain Sims, such as the ones they bring home from [[school]] or [[Career|work]]. Once they're friends, they might eventually want to become best friends or BFFs{{Vgversion|TS2:FT}} with them. They sometimes fear of losing them as friends and becoming enemies with them. Sims who are in a romantic relationship, particularly with [[Family (aspiration)|Family]] aspiration, will want to have commitment to be engaged and married, while [[Romance]] Sims prefer to have as many lovers as they can. Sims will also fear of the [[death]] of their friends and lovers.
[[Relationships]] with other Sims will also change Sims' Wants and Fears about them. Sims who are just becoming [[friendship|friends]] will typically fear being rejected for a simple [[social interaction]]; as the relationship progresses, this fear will be changed for a more complex interaction or fear of the Sim's [[death]]. If a Sim has an enemy, he/she will typically want a bad thing to happen to that Sim.
*Personality can determine some Wants and Fears, but usually they are just minor types. For example, neat Sims fear to use communal toilet, sloppy Sims will fear to change diapers.

*Some special or recent events can trigger several Wants and Fears. For example, Sims who are recently abducted by Aliens will roll either Want or Fear to be abducted again, as well as their relatives. A recent fire or burglary will trigger the Wants to purchase fire and burglar alarm, if the household hasn't yet owned one. Or, when [[pet]]s do certain behavior, such as scratching the furniture, the Sims will sometimes want to either praise or scold them{{Vgversion|TS2:P}}.
Similarly, Wants and Fears tend to be influenced by a Sim's [[aspiration]]: a Sim with a [[Knowledge]] aspiration will tend to want to gain [[Skill|skill points]] or maximize a skill and fear losing skill points, whereas a [[Romance]] Sim will want to [[WooHoo]] with almost everyone around them and fear marrying, while a [[Family (aspiration)|Family]] Sim will want to flirt with a Sim, marry, and have kids, fearing break ups and getting caught cheating, along with a [[Fortune]] Sim who wants to earn lots of money and buy things while fearing [[Burglar|burglars]] and [[Repo-man|repo men]].
*Certain [[Hobby|hobbies]] will roll particular Wants that are unlocked when Sims reach certain level of [[enthusiasm]]. For example, Sims whose hobby is [[Music and Dance]] want to do simple things, such as dancing, playing musical instruments, or buying [[ballet barre]]. [[Nature]] hobby will produce wants such as [[Bug collecting|collecting bugs]], catching butterflies, [[Gardening#The Sims 2: Seasons|gardening]], [[Hiking and jogging|hiking]], and so on.{{Vgversion|TS2:FT}}

*[[Weather|Seasons]] can also affect Sims' Wants. In [[Spring]], Sims mostly want to do romantic socials, as well as going on a [[Dating|date]]. In [[Summer]], Sims want to play water balloon fight. And in [[Winter]], Sims will want to do many snow-related activities when enough snow is accumulated on the ground, [[Gift giving|giving gifts]], and interact with relatives.{{Vgversion|TS2:S}}
Fears can also change as various elements of a Sim's life change. For example, a Sim may fear having another child if they already have 4, or a [[personality|sloppy]] Sim may fear changing a diaper if a [[baby]] is [[pregnancy|born]]. With ''[[FreeTime]]'', some wants may be related to a Sim's [[enthusiasm]] in a [[hobby]]. For example, a Sim who has enthusiasm in [[Fitness]] may want to buy an exercise machine. If someone a Sim knows becomes a different life stage (like a [[Vampire]] or a [[Zombie]]), then that Sim will fear themselves becoming that and want that Sim to turn back to normal (unless it's a Knowledge Sim; it will be the other way around).
*[[Young adult]]s have certain Wants and Fears that are related to [[college]] life. This is mostly gained by [[Knowledge]] Sims. They will usually want to go to classes, do group research, write term paper, complete academic years, and graduate. They also fear to be put on academic probation or expelled.{{Vgversion|TS2:U}}

*[[Life state]]s also trigger some related Wants and Fears. For example, Sims will want or fear to become a [[Witch]] when they meet a [[High Witch]] and befriend them. The friends or relatives of Sims who are transformed into a certain life state will also want or fear to become one, and usually to cure them. Either it's a Want or Fear depends on Sim's aspiration; whether it's [[Knowledge]] or not.
Some Wants and Fears related to an event may not be unlocked until a Sim has experienced that event. For example, Wants and Fears related to [[alien abduction]] may not start appearing until a Sim has been abducted, while a sim with an aspiration other than Knowledge that has been turned into a witch may not roll any wants for a cure, if nobody he or she knows has recently turned into a witch.
*In some cases, Sims might roll the same Want and Fear at the same time, such as having a baby, getting engaged or married, or becoming a particular [[Life state|creature]]. This is often caused by two conflicting aspirations from the [[secondary aspiration]].

Occasionally, a Sim may want and fear the exact same thing at the exact same time. This mostly happens with the "Have A Baby" want, particularly with Family Sims.

When it comes to a Sim being first made and moved in, they will start with simple wants and fears (with no other specific Sim), which include wanting to get a job and meet someone new, while fearing sickness, accidents (wetting themselves), and seeing fire.


== [[The Sims Stories]] ==
== [[The Sims Stories]] ==