Weather (game mechanic): Difference between revisions

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imported>Eskelon
(→‎The Sims 4: Seasons: Why were the possible weather in sims 4 deleted? i am not mad but i want to know the reason, if needed i can ref the picture from e3)
imported>SimDestroyer
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{{For|the secret sub-neighborhood named "Weather"|Weather (neighborhood)}}
{{For|the weather that happens in-game|Precipitation}}
[[File:Weather.png|left|link=]]'''Weather''' is introduced in the ''[[The Sims 2: Seasons]]'', ''[[The Sims 3: Seasons]]'' and ''[[The Sims 4: Seasons]]''. There are four seasons: [[Spring]], [[Summer]], [[Fall]], and [[Winter]]. In ''[[The Sims 2: Seasons]]'', each season is five days long, making a seasonal year twenty days long. In the ''[[The Sims 3: Seasons]]'', each season is seven days by default, though players can adjust each length of the season from 3 to 28 days. In ''[[The Sims 4: Seasons]]'', each season is also seven days by default, and players can set the length of all seasons to be either 1 week, 2 weeks, or 4 weeks. [[Sim]]s' moods will change with the weather. Each season has a slightly different color cast, (e.g., winter is more desaturated, and fall has warmer, reddish tone). Weather also affects what festival is occurring on the [[festival grounds]]{{Vgversion|TS3:S}}.
 
In ''The Sims 2: Seasons'', each [[neighborhood]] and [[sub-neighborhood]] has a separate Season Chooser, which allows the player to determine which seasons will occur there, and what order they will occur in. By default, a neighborhood will start in Summer, followed by Fall, Winter, and then Spring. [[Riverblossom Hills]] is exceptional, as it uses the order of Winter, Winter, Spring, and Fall.
 
In ''The Sims 3: Seasons'', players can customize what seasons may occur in a neighborhood and how long each one lasts, but not in what order. The options can be changed in the environment options tab.
 
In ''The Sims 4: Seasons'', the length of seasons chosen in the settings affects all seasons, and players can not choose what seasons may occur in a neighborhood and their order. When starting a new save, players can choose to start from one of the four seasons, and when done so, they will start going through to cycle of spring, summer, fall, and winter.
 
Weather also appears in [[The Sims 3 (console)#Nintendo Wii only features|''The Sims 3'' for Wii]]. The seasons work the same way and have the same characteristics as in real life. It is featured in ''[[The Urbz: Sims in the City]]'', [[The Sims 2 (console)|''The Sims 2'' for console]], [[The Sims 2 Pets (console)|''The Sims 2 Pets'' for console]], and [[The Sims 2 Castaway|''The Sims 2 Castaway'' for console]]. When it rains, Sims will put an umbrella or newspaper over their head.
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==The Sims 4: Seasons==
===Spring===
{{Under development|ud|TS4:S}}
{{expand}}
Weather is a returning mechanic in ''The Sims 4: Seasons''. The player can check the current weather and season next to the time bar, or in the calendar for the upcoming days forecast. The weather is dynamic, meaning that snow and snow-related objects such as snowmen will melt gradually.
 
===Summer===
{{expand}}
 
===Autumn/Fall===
{{Expand}}
 
===Winter===
{{expand}}
 
==The Sims Castaway Stories==
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