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Weather (game mechanic): Difference between revisions
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imported>Danionek03 No edit summary |
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In ''The Sims 4: Seasons'', the length of seasons chosen in the settings affects all seasons, and players can not choose what seasons may occur in a neighborhood and their order. When starting a new save, players can choose to start from one of the four seasons, and when done so, they will start going through to cycle of spring, summer, fall, and winter.
Weather also appears in [[The Sims 3 (console)#Nintendo Wii only features|''The Sims 3'' for Wii]]. The seasons work the same way and have the same characteristics as in real life. It is featured in ''[[The Urbz: Sims in the City]]'', [[The Sims 2 (console)|''The Sims 2'' for console]], [[The Sims 2 Pets (console)|''The Sims 2 Pets'' for console]], and ''[[The Sims 2 Castaway
==Type of weather==
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|Spring
|-
|[[Riverblossom Hills]]
|Winter
|Spring
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|Winter
|-
|[[Twikkii Island]]
| style="text-align:center " colspan="4" | Summer
|-
|[[Takemizu Village]]
| style="text-align:center " colspan="2" | Spring
| style="text-align:center " colspan="2" | Fall
|-
|[[Three Lakes]]
| style="text-align:center " colspan="2" | Fall
| style="text-align:center " colspan="2" | Winter
|-
|[[Desiderata Valley]]
|Summer
|Fall
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|Spring
|-
|[[Belladonna Cove]]
|Summer
|Fall
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|Spring
|-
|[[Palace of Neverending Light]]
| style="text-align:center " colspan="4" | Spring
|-
|[[Fortress of Eternal Darkness]]
| style="text-align:center " colspan="4" | Fall
|}
|