Weather (game mechanic): Difference between revisions

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'''Weather''' was introduced in the ''[[Seasons]]'' [[expansion pack]] for ''[[The Sims 2]]''. (Sims were able to [[Interests|talk]] about weather [[The Sims|long before that]], and Weather is also an [[Interests|Interest]] found in ''The Sims 2''.) There are four seasons: [[Winter]], [[Spring]], [[Summer]], and [[Autumn/Fall]]. Each season has five Sim days in it, so the full cycle runs for 20 Sim days. However, each [[neighborhood]] and [[sub-neighborhood]] has a selector which allows the player to determine which seasons will occur there, and what order they will occur in. [[Sim]]s' moods can also change with the weather. Each season has a slightly different color cast, (e.g., winter is more desaturated, and fall has warmer, reddish tone).
 
Weather will be in [[The Sims 3 (console)#Nintendo Wii only features|''The Sims 3'' for Wii]]. The seasons work the same way and have the same characteristics as in real life.
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* No plants outside will grow (orchard trees will become dormant)
* Chance of catching a [[Illness|cold]] increases
* [[Penguin|Penguins]] can come to a lot, and they will likely talk to snowmen, even broken ones.
* Sims can turn blue and freeze if they become too cold (hot chocolate and other warm things can alleviate this)., Simswhich canevidently freezeleads to death if their motives are low.
* When it's snowing outside (or there was a lot of snow in the night), there is a small chance of getting a snow day, which means the kids don't go to school.
 
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