Weather (game mechanic): Difference between revisions

Added info about "weather" in TS1
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(Added info about "weather" in TS1)
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{{For|the secret sub-neighborhood named "Weather"|Weather (neighborhood)}}
{{For|the weather that happens in-game|Precipitation}}
[[File:Weather.png|left|link=]]'''Weather''' wasis introduced in the ''[[The Sims 2: Seasons]]'' and returned in ''[[The Sims 3: Seasons]]'', though an extremely limited form of weather also exists in ''[[The Sims]]''. There are four seasons: [[Spring]], [[Summer]], [[Fall]], and [[Winter]]. In ''[[The Sims 2: Seasons]]'', each season is five days long making it twenty days a seasonal year long. In the ''[[The Sims 3: Seasons]]'', each season is seven days by default, though players can adjust each length of the season from 3 to 28 days. [[Sim]]s' moods will change with the weather. Each season has a slightly different color cast, (e.g., winter is more desaturated, and fall has warmer, reddish tone). Weather also affects what festival is occurring on the [[festival grounds]]{{Vgversion|TS3:S}}.
 
In ''The Sims 2: Seasons'', each [[neighborhood]] and [[sub-neighborhood]] has a separate Season Chooser, which allows the player to determine which seasons will occur there, and what order they will occur in. By default, a neighborhood will start in Summer, followed by Fall, Winter, and then Spring. [[Riverblossom Hills]] is exceptional, with the order of Winter, Winter, Spring, and Fall.
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Weather also appears in [[The Sims 3 (console)#Nintendo Wii only features|''The Sims 3'' for Wii]]. The seasons work the same way and have the same characteristics as in real life. It is featured in ''[[The Urbz: Sims in the City]]'', [[The Sims 2 (console)|''The Sims 2'' for console]], [[The Sims 2 Pets (console)|''The Sims 2 Pets'' for console]], and [[The Sims 2 Castaway|''The Sims 2 Castaway'' for console]]. When it rains, Sims will put an umbrella or newspaper over their head.
 
 
==Type of Weather==
{{Main|Precipitation}}
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There's also wind with varied speed, which is only featured in ''The Sims 3: Seasons''.
 
==''The Sims 2: Seasons''==
[[File:TS1 Magic Perfect Garden.png|thumb|Rain created by the Perfect Garden charm.]]
''The Sims'' does not feature weather, however in ''[[The Sims: Vacation]]'' lots on [[Vacation Island]] have differing climates. Sims are affected by the [[Clothes|clothing]] they wear in each of these climates and will remain comfortable while wearing Swimwear on the beach lots, Winterwear on the snow-covered lots and Normal clothing on the forested lots. Wearing clothing that conflicts with the temperature will result in large drops of the [[Comfort]] motive.
 
In ''[[The Sims: Makin' Magic]]'', the Perfect Garden charm, and Extinguish spell will summon a rain cloud to water plants or extinguish a fire respectively. If Rain of Riches backfires it will create rain which will flood the lot. Unlike in later games this form of rain is localized entirely on specific tiles, does not leave puddles (other than when Rain of Riches backfires), and cannot affect [[Sim]]s, [[Pet]]s or other objects.
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==''The Sims 2: Seasons''==
=== ''Spring'' ===
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==''The Sims 3: Seasons''==
===''Spring''===
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