Witch: Difference between revisions

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[[File:Witch.png|left]]To become a witch in ''[[The Sims 2]]'', a Sim ([[teen]], [[young adult]], [[adult]] or [[elder]]) must find one, and befriend him or her. Once done so, a new interaction appears: "Teach Me the Ways of the Light" (if the befriended witch is good) or "Teach Me the Path of Darkness" (if the befriended witch is evil). Once done, the Sim will become either a good or evil witch, depending on the type of witch they befriended, and will have an extended name including their alignment, for example, "Goneril Capp the Evil Witch". They will also receive a robe, hat, cauldron and spellbook. Their colors will be determined by the witch they were received from. At a glance, females may appear to wear laced corsets, but this is actually the lacing that holds the robe closed. The new witch may then purchase goods from other witches, including reagents (see below), as well as a new cauldron or spellbook.
 
While witches and warlocks receive distinctive clothing, they can change into normal clothing and headgear, which has no effect on their magical powers. Every time a witch or warlock passes an alignment threshold, he or she will automatically be dressed in a new robe and hat.
 
Players can use cheats or hacks to make a Sim into a witch or warlock. The [[Testing cheats|testing cheat]] can be used to force a Good or Bad Witch to visit the lot, through the "Make NPC..." menu, accessible by holding {{key|Shift}} and clicking on the [[mailbox]]. Once the witch arrives, he/she<!---Are good/bad witches spawned in this way always female?--> can be controlled by the player by holding {{key|Shift}}, clicking on the witch, and choosing the "MAKE SELECTABLE" option. Once the player is in control of the witch, he/she can have the witch cast the "Magus Mutatio" [[spells (The Sims 2: Apartment Life)|spell]] onto the target Sim, making them into a witch/warlock.