Adoption: Difference between revisions

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imported>DrakonoSkerdikas
(→‎The Sims 2: Pets: Not sure If it occurs in vanilla, but I convince it may occur without mods.)
 
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In ''The Sims 2'', a Sim can initiate adoption over the phone by calling the Adoption Center under the [[Service]] menu. The adopting household must have at least §3,000 on hand (though adoption itself is free of charge) and fewer than eight Sims or ten household members (including [[pet]]s and roommates). Additionally, if a Sim initiating adoption has a memory of losing a child to the social worker, they will be rejected for adoption; this restriction does not apply to other adult Sims in the same household who do not have that memory.
 
If the adoption is approved, the [[Social worker|Social Worker]] will bring the adoptee at 10 AM the next day.<ref group="n">"The next day" appears to be determined by the day of the week indicated on the game clock.</ref> To make sure someone is there to receive the child, it is best to call the day before a Sim's day off. The player gets to decide if the Sim adopts a baby, toddler, or child, but cannot select the adoptee's gender. If a baby is being adopted and the baby was not taken away from another household, the player will be prompted to name the baby; children and toddlers will always come pre-named. Adopted Sims will be given the last name of the Sim that initiated the adoption. If any kids have been taken by the Social Worker in that neighborhood, they will be first-in-line for adoption for their age group. If the game generates the baby, toddler, or child to be adopted, that Sim's [[personality]] may be subject to the [[Genetics#First-Born born effectSyndrome|"first born effect"]] even if his or her appearance is not.
 
The Social Worker will usually remain on the lot for a while after the child has been dropped off and Buy and Build modes will be disabled until she has left. If the player exits without saving after Buy and Build modes are re-enabled, the adoption will be undone and can be re-done the next time the player loads the lot.
 
It's been observed that if a couple adopts and the parent who called adoption service dies before the adoptee has been given to the household, the adoptee will not recognize the living parent as their parent and won't have the parent's last name. The adoptee will recognize the deceased parent in their family tree. If the couple already had an offspring before deciding to adopt, the adoptee will recognize them as their sibling. It has also been observed that adoption does not fulfill the "Have a child" want, but it fulfills the "Get a Grandchild" want. This is likely because there is a specific "Adopt a Child" want.
 
It has also been observed that adoption does not fulfill the "Have a child" want, but it fulfills the "Get a Grandchild" want. This is likely because there is a specific "Adopt a Child" want.
 
;Notes
 
<references group="n" />
 
===The Sims 3===
In ''The Sims 3'', a Sim can initiate adoption over the phone. Once adoption is chosen, the Social Worker will arrive on the home lot immediately, but will opt to come back later if there are no young adult, adult, or elder Sims on the home lot. The player will be asked to pick the age and gender of the adoptee. Unlessand thecan adoptee was taken away from another household, the player will also get to pickchoose his or her name. The adopted Sim is given the last name of the Sim who made the call. If a baby is adopted, the adoptive parents will get a few days off work. Families are not allowed to adopt for the next {{confirm|five days}} if the Social Worker has previously taken away anyone in their household. Also, if the adopter has a memory{{vgversion|TS3:G}} of having a child taken away from them, they will not be allowed to adopt. {{confirm}}
 
===The Sims 4===
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==Adopting children taken by the social worker ==
{{Vgversion2|The Sims 2|The Sims Stories}}
 
[[File:Social working.jpg|thumb|A Social worker getting out of her car.]]
Children in ''The Sims 2'' who have been taken away from a family by a [[social worker]] are first in line in their age bracket to be adopted by another family.
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When a child who was taken away from another family is adopted, their old parents and siblings will remain known to them but only as friends. In addition, their memories will be erased. On rare occasions, the adopted child will keep their old family tree and will not be related to their new adoptive family.
 
==Adopting pets ==
{{Vgversion4|TS:U|TS2:P|TS3:P|TS4:C&D}}
 
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===The Sims 2: Pets===
In ''[[The Sims 2: Pets]]'', Sims can use a [[Telephone#The Sims 2|telephone]] to call the [[pet]] adoption [[service]] and adopt a [[kitten]] or [[Dog|puppy]] , or an adult cat or dog.<ref>Adoption might take a while to load or even fail at it, both of which can leave the game unresponsive or the calling Sim stuck during the process.</ref> The pet adoption service has a pool of pets that are available for adoption; players cannot customize them in any way. What happens after the call is made may depend on which other expansion packs are installed.{{confirm}} With ''[[FreeTime]]'' installed, the pet will arrive shortly after the call was made, and will have an extra day added to its lifespan if it arrives before roughly 11 AM. Another possibility is that, if the call was made before 10 AM, the pet will arrive that day, or will otherwise arrive at 10 AM the next day. Sims can also call the pet adoption service to give a pet up, in which case it will go into the adoption pool. Pets will also be added to the adoption pool if they are taken away from a [[household]] due to neglect. Unlike when children are taken away, Sims who have had a pet taken away are free to adopt that pet, or any other pet in the adoption pool.
 
Sims can adopt adult cats and dogs on community lots that have the '''[[Pet display case|Cat-Crazy Pet Display]]''' and/or '''[[Pet display case|Doggonit Pet Display]]'''. Players can use one of the premade [[Pet store#The Sims 2: Pets|pet shops]] in the [[Lots and Houses bin]] or can build their own. These displays allow players to access a streamlined version of [[Create a Pet]]. Unlike the version in [[Create a Sim#Create-A-Pet|CAS]], this one does not allow players to select collars, and can create both cats and dogs. So, regardless of whether a display shows a cat or a dog, the player will be able to create either species. The base fee for adoption is §399, but it may be higher if the pet has learned any [[Skill (pet)|behaviors or commands]]. Unlike ''The Sims: Unleashed'', a family can adopt a pet from a pet shop even if only one member travels to the shop.
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Players should note that playable Sims autonomously visiting a pet shop may autonomously adopt a pet. The next time that Sim's household is played, the player will be notified of this, and given the opportunity to accept or reject the adoption. [http://www.moreawesomethanyou.com/smf/index.php/topic,6028.html A mod] from [[More Awesome Than You]] will prevent autonomous pet adoptions.
 
The process of adoption may consume a lot of game resources and may take a long time to complete, which may cause the adoption pool window to fail to appear, the calling Sim to get stuck, or even the game to become unresponsive.
 
===The Sims 3: Pets===
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==Notes==
<references group="n" />
 
==References==
{{reflist}}
 
[[es:Adopción]]
[[ru:Усыновление]]
[[Category:Relationships]]
[[Category:Game mechanics]]
[[Category:Interactions with objects]]
[[Category:Interactions]]
[[Category:The Sims]]
[[Category:Unleashed]]
[[Category:The Sims 2]]
[[Category:Pets (The Sims 2)]]
[[Category:The Sims 3]]
[[Category:Pets (The Sims 3)]]
[[Category:The Sims 4]]
[[Category:Cats & Dogs]]