Aspiration reward (The Sims 2): Difference between revisions
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imported>Mrkwtrs (New page: <table> <tr> <td>Reward Name<td>Uses/Time<td>Cost<td>Success / Failure <tr> <td>Money Tree<td>Unlimited<td>3000<td>When watered regularly the Money Tree when harvested will pay...) |
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<td>Money Tree<td>Unlimited<td>3000<td>When watered regularly the Money Tree when harvested will pay §40 / when harvested will pay only §1. |
<td>Money Tree<td>Unlimited<td>3000<td>When watered regularly the Money Tree when harvested will pay §40 / when harvested will pay only §1. |
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<td>Noodlesoother<td>24 hours<td>5000<td>Sim's mood is boosted for 24 hours. Needs do decay at a faster rate / Sim's energy drops completely and Sim passes out. |
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<td>Paster's HomoGenius Smart Milk<td>5 Uses<td>7500<td>Toddler learns skills at an accelerated rate / Toddler |
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loses a skill point. |
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<td>Paster's HomoGenius Smart Milk<td>5 Uses<td>7500<td>Toddler learns skills at an accelerated rate / Toddler loses a skill point. |
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<td>Weathernaught<td>Unlimited<td>7000<td>Sim can set weather to any desired season, prolong the current season, and set the current weather/A meteor shower will fall on your sim's lot for about 10 seconds, causing fires. |
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<td>Cool Shades<td>5 Uses<td>10000<td>First social interaction has amplified effect. |
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<td>The Eclectic and Enigmatic Energizer<td>5 Uses<td>14000<td>All needs get a boost / All needs drop. |
<td>The Eclectic and Enigmatic Energizer<td>5 Uses<td>14000<td>All needs get a boost / All needs drop. |
Revision as of 03:06, 15 July 2007
Reward Name | Uses/Time | Cost | Success / Failure |
Money Tree | Unlimited | 3000 | When watered regularly the Money Tree when harvested will pay §40 / when harvested will pay only §1. |
Noodlesoother | 24 hours | 5000 | Sim's mood is boosted for 24 hours. Needs do decay at a faster rate / Sim's energy drops completely and Sim passes out. |
Paster's HomoGenius Smart Milk | 5 Uses | 7500 | Toddler learns skills at an accelerated rate / Toddler loses a skill point. |
Weathernaught | Unlimited | 7000 | Sim can set weather to any desired season, prolong the current season, and set the current weather/A meteor shower will fall on your sim's lot for about 10 seconds, causing fires. |
Cool Shades | 5 Uses | 10000 | First social interaction has amplified effect. |
The Eclectic and Enigmatic Energizer | 5 Uses | 14000 | All needs get a boost / All needs drop. |
Thinking Cap | 24 hours | 16000 | Skill learning rate is increased dramatically / Energy drops completely and Sim passes out and losses a Skill point. |
SimVac | 5 Uses | 17500 | Sim specifics another Sim and transfers 3000 aspiration points or one skill point. Has negative effect on Sims relationship. / Aspiration points or skill point goes to other Sim. |
Love Tub | 4 hours | 20000 | Relationship outcomes are increased between two Sims in in the tub. |
Elixir of Life | 5 Uses | 30580 | Sim is made three days younger but can not be used go back an age group. / Sim ages by three days. Sim will go up age bracket or die if an elder. |