Basement: Difference between revisions

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'''Basements''' are underground floors that can be built underneath some buildings in ''[[The Sims 2]]'' and ''[[The Sims 3]]''. Basements were originally created using the foundation tool, and were sometimes difficult to create until a patch was released for ''[[The Sims 3]]'', which added the Basement tool into the [[Build Mode]]<ref>[http://llnw.thesims3.com/content/global/gameupdate/ep1/gameupdate_v1_5_en_us.pdf ''The Sims 3'' game update 1.5 release notes]</ref>; this tool was also included in ''[[The Sims 3: World Adventures]]'', and can be used to create [[tomb]]s.
'''Basements''' are underground levels that can be built underneath some buildings in ''[[The Sims 2]]'' and ''[[The Sims 3]]''. Basements were originally created using the foundation tool, and were sometimes difficult to create until a patch was released for ''[[The Sims 3]]'', which added the Basement tool into the [[Build Mode]]<ref>[http://llnw.thesims3.com/content/global/gameupdate/ep1/gameupdate_v1_5_en_us.pdf ''The Sims 3'' game update 1.5 release notes]</ref>; this tool was also included in ''[[The Sims 3: World Adventures]]'', and can be used to create [[tomb]]s.


Basements are not possible in ''[[The Sims]]'' as [[foundation]]s are not available in the game. Basements in ''The Sims 2'' and un-patched versions of ''The Sims 3'' base game are created by placing an area of foundation that is hollow in the center, then lowering the terrain inside the hollowed-out foundation so that the area in the basement is the equal height of a typical floor, thus making the basement a fully usable space accessible by Sims (assuming that the Sims have a means to reach the basement, such as by stairs or elevator). Pre-existing buildings that do not rest on a foundation cannot have basements added to them, though basements can be added to pre-existing buildings that do rest on foundations.
Basements are not possible in ''[[The Sims]]'' as [[foundation]]s are not available in the game. Basements in ''The Sims 2'' and un-patched versions of ''The Sims 3'' base game are created by placing an area of foundation that is hollow in the center, then lowering the terrain inside the hollowed-out foundation so that the area in the basement is the equal height of a typical floor, thus making the basement a fully usable space accessible by Sims (assuming that the Sims have a means to reach the basement, such as by stairs or elevator). Pre-existing buildings that do not rest on a foundation cannot have basements added to them, though basements can be added to pre-existing buildings that do rest on foundations.

Revision as of 00:22, 20 March 2014

Basements are underground levels that can be built underneath some buildings in The Sims 2 and The Sims 3. Basements were originally created using the foundation tool, and were sometimes difficult to create until a patch was released for The Sims 3, which added the Basement tool into the Build Mode[1]; this tool was also included in The Sims 3: World Adventures, and can be used to create tombs.

Basements are not possible in The Sims as foundations are not available in the game. Basements in The Sims 2 and un-patched versions of The Sims 3 base game are created by placing an area of foundation that is hollow in the center, then lowering the terrain inside the hollowed-out foundation so that the area in the basement is the equal height of a typical floor, thus making the basement a fully usable space accessible by Sims (assuming that the Sims have a means to reach the basement, such as by stairs or elevator). Pre-existing buildings that do not rest on a foundation cannot have basements added to them, though basements can be added to pre-existing buildings that do rest on foundations.

The basement tool from The Sims 3 can be used under foundations, but two sets of stairs will be required to reach the basement area, as a foundation cannot connect directly to the basement floor. Basements can be as deep as 4 stories.

The basement tool was not included in The Sims 3 for console but a basement can still be constructed in the same manner as in The Sims 2.

References