Bridgeport: Difference between revisions

180 bytes added ,  12 years ago
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imported>Pin Collector
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==Technical Problems==
===Routing/Lag issue===
Bridgeport features several major flaws in its construction. Firstly, EA has managed to build two identical roads directly on top of one another in one particular area. This mistake confuses the routing system, slowing down performance and forcing cars and Sims to move about the world in sometimes strange ways. Secondly, there are small patches of routable terrain in the hills near the radio towers. NPCs and townies get stuck in these patches. These trapped Sims constantly try to walk somewhere, and this can cause slowness and lag. Eventually these trapped Sims die of starvation. The third issue is the routing when travelling in groups. The leader of the group will use the subway, though the others might choose to walk, even if the destination is very far. For these reasons, Bridgeport's performance will always be substandard unless the town is fixed in a patch, or via [http://www.modthesims.info/download.php?t=425764 mods].
 
===Cannot create SimBot===