Bridgeport: Difference between revisions

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|game1 = The Sims 3: Late Night
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'''Bridgeport''' is a [[neighborhood|city neighborhood]] which is shipped with ''[[The Sims 3: Late Night]]'' expansion pack<ref name="GameSpot article">[http://www.gamespot.com/pc/sim/thesims3latenightexpansionpack/news.html?sid=6273541&mode=previews GameSpot article, August 16, 2010]</ref>. It is the first urban [[SimNation#Cities|city]] of its kind to be featured on the Sims series games as most past neighborhoods were either towns or suburbs with an Exception of [[Twinbrook]], But it is unknown if It it a City, most likely not.
 
==Overview==
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===Cannot create [[SimBot]]===
Another problem has been reported by some players that they can't build a [[SimBot ]]in Bridgeport, because the option menu to "Create a mystery invention" or "Create a SimBot" at the [[Workbenches|Workbench]] isn't available. This makes Sims who already have a lifecore in their inventory unable to complete the opportunity even if they are moved to another world like [[Twinbrook]], because the lifecore is still stuck there and can't be removed normally. A game [http://www.modthesims.info/download.php?t=437402 mod]has been created to fix this problem, it will make the "Create a mystery invention" or "Create a SimBot" option will be available again.
[[File:Late_Night_City_Hall_Opp.png|thumb|An Opportunity from Professional Sports affected by this glitch.]]
===Multi-Rabbit Holes Glitch===
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