Business perk: Difference between revisions

From The Sims Wiki, a collaborative database for The Sims series
Jump to navigation Jump to search
Content added Content deleted
imported>JEA13
No edit summary
No edit summary
Line 1: Line 1:
'''Business Perks''' came with the [[The Sims 2: Open for Business|Open for Business]] [[Expansion Pack]]. They are rewards for receiving customer loyalty points in a [[Business]]. You can get only a total of 10 Business Perks points per business, one per level of your Business. There are five sections of Business Perks: [[Connections]], [[Perception]], [[Simoleon|Cash]], [[Wholesale]] and [[Motivation]]. Each section has five tiers. They are used to help your business do well, however some, such as [[Rally forth|Rally Forth]], can drain your energy.
'''Business Perks''' came with the [[The Sims 2: Open for Business|Open for Business]] [[Expansion Pack]]. They are rewards for receiving customer loyalty points in a [[Business]]. You can get only a total of 10 Business Perks points per business, one per level of your Business. There are five sections of Business Perks: [[Connections]], [[Perception]], [[Simoleon|Cash]], [[Wholesale]] and [[Motivation]]. Each section has five tiers. They are used to help your business do well, however some, such as [[Rally forth|Rally Forth]], can drain your energy.


The 'Pass On' interaction allows a Sim who has a perk to pass it on to another family member. The higher the level of the perk, the longer it takes to pass on. Obviously, Cash perks cannot be passed on, but all others can be.
The 'Pass On' interaction allows a Sim who has a perk to pass it on to another family member or friend. The higher the level of the perk, the longer it takes to pass on. Obviously, Cash perks cannot be passed on, but all others can be. This action is highly reccomended to teach to heirs, as they can continue to expand your businesses after the teacher is long gone.


== [[Simoleon|Cash]] ==
*[[Simoleon|Cash]] perks are one-time awards of cash which range from §1000 at level 1 to §50,000 at level 5. These awards are useful for venues, and can give a boost to any struggling new business.
*Level 1: One time reward of §1000
*Level 2:
*Level 3:
*Level 4:
*Level 5: One time reward of §50,000


These awards are useful for venues, and can give a boost to any struggling new businesses.
*[[Wholesale]] perks are useful for businesses that sell catalog items, as they increase the discount an owner gets when buying at wholesale. These discounts range from 12% at level 1 to 30% at level 5.


== [[Wholesale]] ==
* [[Perception]] perks are all about knowing what your potential buyers are thinking, and then convincing them to buy like crazy!
*Level 1: 12% discount on catalog items
*Level 2:
*Level 3:
*Level 4:
*Level 5: 30% discount on catalog items


These perks are useful for businesses that sell catalog items, as they increase the discount an owner gets when buying at wholesale. This can drastically increase profit margins and at the same time please customers with cheap prices. A highly useful tool for new businesses struggling to gain [[Customer Loyalty]].
* [[Motivation]] perks are all about boosting your Sim’s ability to influence workers and boost your workers' morale so they can better serve your customers.


== [[Perception]] ==
* [[Connections]] perks are designed to help your Sim gain as many good relationships with other Sims as possible, even to the point where you can call Sims your Sim hasn't even met yet!
*Level 1: Your sim will determine the mood of anyone they choose with the adjectives 'Bad', 'Average and 'Pretty Good'.
*Level 2: Your sim will stand by a customer and determine the item in your store that they will really want.
*Level 3: Your sim will look for the customer with the most susceptibility to sales interactions.
*Level 4: Sim has increased effectiveness in Sales interactions.
*Level 5: Your [[Sim]] is able to control a customer into buying items against their will. This action will remove customer loyalty, so use it on a [[Customer Loyalty|Loyal]] customer if you want them to return to your store.

These perks can help a business gain [[Customer Loyalty]] and additional [[Simoleons]] as a result. This tool is highly useful for business owners wishing to gain more Business Perks at a faster rate for any of their businesses.

== [[Motivation]] ==
*Level 1: Higher influence capacity.
*Level 2: Improve someone's mood. (In an unpatched copy, this is a Romantic interaction.)
*Level 3: Your sims will motivate a target. Any of their talent badges that they have will be increased by 1 level temporarily.
*Level 4: You can receive double influence from scoring wants.
*Level 5: Your sim can Rally Forth and boost the needs of everyone present.

These perks are best used to prevent your workers from quitting inexplicably. You can easily make sure your employees and customers are in better mood than indicated by their sphere [[Plumbob]]. It also has exceptional use for those who use influence excessively.

== [[Connections]] ==
*Level 1: Your sim will have a starting boost to new relationships.
*Level 2: Your sim's starting boost will increase.
*Level 3: Your sim can Network and meet all the sims the target has met, with a Level 1 starting boost.
*Level 4: Your sim will know everyone in the phonebook who isn't an NPC.
*Level 5: Your sim can meet anyone through a target and get a Level 2 starting boost through them.

These perks are useful to create friends for careers. However, it is just as ridiculous juggling them. It is best used in conjunction with a copy of [[The Sims 2: Apartment Life|Apartment Life]] so that Network interactions from townies are easily obtained. It can also help your sims get to know everyone in the neighbourhood easier so you can organise parties or matchmaking -- whatever you wish.
[[Category: Open for Business]]
[[Category: Open for Business]]

Revision as of 12:26, 10 October 2009

Business Perks came with the Open for Business Expansion Pack. They are rewards for receiving customer loyalty points in a Business. You can get only a total of 10 Business Perks points per business, one per level of your Business. There are five sections of Business Perks: Connections, Perception, Cash, Wholesale and Motivation. Each section has five tiers. They are used to help your business do well, however some, such as Rally Forth, can drain your energy.

The 'Pass On' interaction allows a Sim who has a perk to pass it on to another family member or friend. The higher the level of the perk, the longer it takes to pass on. Obviously, Cash perks cannot be passed on, but all others can be. This action is highly reccomended to teach to heirs, as they can continue to expand your businesses after the teacher is long gone.

Cash

  • Level 1: One time reward of §1000
  • Level 2:
  • Level 3:
  • Level 4:
  • Level 5: One time reward of §50,000

These awards are useful for venues, and can give a boost to any struggling new businesses.

Wholesale

  • Level 1: 12% discount on catalog items
  • Level 2:
  • Level 3:
  • Level 4:
  • Level 5: 30% discount on catalog items

These perks are useful for businesses that sell catalog items, as they increase the discount an owner gets when buying at wholesale. This can drastically increase profit margins and at the same time please customers with cheap prices. A highly useful tool for new businesses struggling to gain Customer Loyalty.

Perception

  • Level 1: Your sim will determine the mood of anyone they choose with the adjectives 'Bad', 'Average and 'Pretty Good'.
  • Level 2: Your sim will stand by a customer and determine the item in your store that they will really want.
  • Level 3: Your sim will look for the customer with the most susceptibility to sales interactions.
  • Level 4: Sim has increased effectiveness in Sales interactions.
  • Level 5: Your Sim is able to control a customer into buying items against their will. This action will remove customer loyalty, so use it on a Loyal customer if you want them to return to your store.

These perks can help a business gain Customer Loyalty and additional Simoleons as a result. This tool is highly useful for business owners wishing to gain more Business Perks at a faster rate for any of their businesses.

Motivation

  • Level 1: Higher influence capacity.
  • Level 2: Improve someone's mood. (In an unpatched copy, this is a Romantic interaction.)
  • Level 3: Your sims will motivate a target. Any of their talent badges that they have will be increased by 1 level temporarily.
  • Level 4: You can receive double influence from scoring wants.
  • Level 5: Your sim can Rally Forth and boost the needs of everyone present.

These perks are best used to prevent your workers from quitting inexplicably. You can easily make sure your employees and customers are in better mood than indicated by their sphere Plumbob. It also has exceptional use for those who use influence excessively.

Connections

  • Level 1: Your sim will have a starting boost to new relationships.
  • Level 2: Your sim's starting boost will increase.
  • Level 3: Your sim can Network and meet all the sims the target has met, with a Level 1 starting boost.
  • Level 4: Your sim will know everyone in the phonebook who isn't an NPC.
  • Level 5: Your sim can meet anyone through a target and get a Level 2 starting boost through them.

These perks are useful to create friends for careers. However, it is just as ridiculous juggling them. It is best used in conjunction with a copy of Apartment Life so that Network interactions from townies are easily obtained. It can also help your sims get to know everyone in the neighbourhood easier so you can organise parties or matchmaking -- whatever you wish.