Career

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This is an old revision of this page, as edited by imported>Amthysteyes2 at 13:17, 12 May 2007 (some more about careers). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
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Sims need a job to pay the bills, get food and furniture. There are many careers, a part of them are listed below. Additions are VERY welcome!

Base game careers

  • Science:
  • Law Enforcement:
  • Military:
  • Culinary:
  • Athletic:
  • Medicine:

University careers

  • Artist:
  • Slacker:
  • Paranormal:
  • Natural Science:

Season's careers

  • Journalism:
  • Education:
  • Law:
  • Gamer:
  • Music:
  • Adventurer:

Pets careers

  • Show biz:
  • Service:
  • Security:

Promotions

Sims can earn promotions primarily by having the correct skills and enough friends. The amount of friends they need and the skills they must have are shown on the job panel- highlighted. Even if they have the correct skills they do not get automatically promoted.

  • The chance of a promotion increases if the sim has a high aspiration level and decreases the further up the career they get. Often the chance for a promotion appears in a chance card.
  • If a sim has a relative higher up the career than they are there is a small chance they will pull strings to advance them in the career.
  • If Nightlife is installed and a sim has a good date with an employee of similar rank in the job they may also be promoted in this way.

Demotions

Chance cards

=Open for buisness careers