Chemistry table: Difference between revisions

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The '''Concoctinator Chemistry Set''' is an item that was added in [[The Sims: Livin' Large]] and allows your [[Sim]]s to create potions of varying effects.
The '''Concoctinator Chemistry Set''' is an item that was added in ''[[The Sims: Livin' Large]]'' and allows [[Sim]]s to create potions of varying effects.


==Usage==
==Usage==
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If a guest or friend that is in the house drinks any potion in the chemistry set, they will suddenly walk out of the house and cannot be interacted with.
If a guest or friend that is in the house drinks any potion in the chemistry set, they will suddenly walk out of the house and cannot be interacted with.


==Potions==
{{See also|Potions}}
The potions and their usages are as follows.
The potions and their usages are as follows.
* '''Blue:''' This maxes out three random [[needs]] and can be extremely useful. But there is a small chance a police officer will fine the Sim 500 for making it
===Potions===
* '''Blue:''' This maxes out three random [[needs]] and can be extremely useful. But there is a small chance a police officer will fine you 500 for making it
* '''Yellow:''' This reverses a Sim's [[personality]] forever. The reverse works simply on the 10-point scale; if he had 3 Nice points, he now has 7 Nice points and so on.
* '''Yellow:''' This reverses your Sim's [[personality]] forever. The reverse works simply on the 10-point scale; if you had 3 Nice points, you now have 7 Nice points and so on.
* '''White:''' This can cure [[Illness|sickness]], although it rarely appears.
* '''White:''' This can cure [[Illness|sickness]], although it rarely appears.
* '''Purple:''' This turns your Sim into [[Frankenstein|a monster]] for a set amount of time. The monster will wander around the house to use items, which they always ends up breaking, especially the television. They also have a tendency of waking Sims up if it is in the same room as them.
* '''Purple:''' This turns a Sim into [[Frankenstein|a monster]] for a set amount of time. The monster will wander around the house to use items, which they always ends up breaking, especially the television. They also have a tendency of waking Sims up if it is in the same room as them.
* '''Red:''' This makes your worst enemy in the neighborhood fall in [[relationship|love]] with your Sim. The neighborhood Sim that falls in love with your Sim appears next to your Sim.
* '''Red:''' This makes the drinker's worst enemy in the neighborhood fall in [[relationship|love]] with them and appear next to them.
* '''Orange:''' This render your Sim invisible for a space of time (for 12 - 18 hours). Invisible Sims can't do much; they can interact with other Sims, but they can't interact back.
* '''Orange:''' This render the Sim invisible for a space of time (for 12 - 18 hours). Invisible Sims can't do much; they can interact with other Sims, but they can't interact back.
* '''Dark Green:''' This makes a reverse clone of your Sim, which will wander around and eventually disappear. They tend to ruin your Sim's relationships with other people because they think the clone is you.
* '''Dark Green:''' This makes a reverse clone of the Sim, which will wander around and eventually disappear. They tend to ruin the Sim's relationships with other people because they think the clone is the original.
* '''Light Green:''' This potion kills all of your Sim's [[Need]] bars to the point of almost empty. Should your Sim brew this potion, it is best not to drink it and instead sell the chemistry set and buy a new one.
* '''Light Green:''' This potion kills all of the Sim's [[Need]] bars to the point of almost empty. Should a Sim brew this potion, it is best not to drink it and instead sell the chemistry set and buy a new one.
[[Category: Livin' Large]]
[[Category: Livin' Large]]
[[Category:Objects in Livin' Large]]
[[Category:Objects in Livin' Large]]
[[Category:Craft-making objects]]