Custom content: Difference between revisions

Undid revision 613885 by 74.109.16.118 (Talk) Visual Editor bonkyness?
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imported>Icemandeaf
(Undid revision 613885 by 74.109.16.118 (Talk) Visual Editor bonkyness?)
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|In ''The Sims 2'', objects which use custom meshes have been known to disappear from [[Inventory#The Sims 2|inventory]] if custom content is disabled. This does not appear to affect custom recolors of Maxis objects.
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'''Custom content''' is fan-generated content made by players for players. Custom content has always been a part of [[The Sims series]], at least for the PC and Mac games in it. The term "custom content" generally wasn't used when talking about content for ''[[The Sims]]'', but much was made and quite a lot is still available. With the release of ''[[The Sims 2]]'', EA/Maxis began referring to user-made content as "custom content", and the usag<u>eusage caught</u> on.
 
''The Sims'' does not distinguish between custom content and Maxis content, but ''The Sims 2'' and ''The Sims 3'' do. In these games, custom content is marked with a "star", which is basically an asterisk.
 
In ''The Sims 2'', players who wish to use custom content must specifically enable it, and must re-enable it after adding a new [[expansion pack]] or stuff pack. For players with ''Nightlife'' or later, or any stuff pack, the dialog which allows this must be enabled in [[Game option#The Sims 2 and Expansion Packs|Game Options]]. Players who want to use custom [[buy mode]] and [[build mode]] objects must also go into Game Options and tell the game to show custom content in the catalogs. Players who want to use recolors of Maxis buy and build objects must use the [http://www.modthesims.info/download.php?t=92541 Color Enabler Package] from modthesims.info .
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