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{{Custom content}}
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|In ''The Sims 2'', objects which use custom meshes have been known to disappear from [[Inventory#The Sims 2|inventory]] if custom content is disabled. This does not appear to affect custom recolors of Maxis objects.
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'''Custom content''' is fan-generated content made by players for players. Custom content has always been a part of [[The Sims series]], at least for the PC and Mac games in it. The term "custom content" generally wasn't used when talking about content for ''[[The Sims]]'', but much was made and quite a lot is still available. With the
''The Sims'' does not distinguish between custom content and Maxis content, but ''The Sims 2'' and ''The Sims 3'' do. In these games, custom content is marked with a "star", which is basically an asterisk.
In ''The Sims 2'', players who wish to use custom content must specifically enable it, and must re-enable it after adding a new [[expansion pack]] or stuff pack. For players with ''Nightlife'' or later,
Installing custom content in ''The Sims 3'' requires some instructions and framework. Read the instructions [https://www.modthesims.info/wiki.php?title=Game%20Help:TS3%20CC%20Basics here] to learn how to get custom content to work in the game.
== What is Custom Content? ==
Much custom content allows players to make aesthetic changes to Sims; [[skins]] for ''The Sims'', [[Clothes|clothing]],
Objects are another popular type of custom content. Customizing an object often involves recoloring all or part of it, but may involve changing its shape. Some creators have even made what are effectively new objects.
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Custom walls and floors have always been popular, as have custom lots, houses, and buildings. ''The Sims 2'' allows custom terrain (made in SimCity 4), [[neighborhood]]s, and [[sub-neighborhood]]s. The [[Create-A-World]] tool for ''The Sims 3'' allows the creation of custom terrain and neighborhoods.
A particular sub-class of custom content is default replacements. Despite the name, a default replacement does not literally ''replace'' anything in the game's files. Instead, a default replacement is made so that it will
Some content for ''The Sims'' was what players of later games would recognize as [[mod]]s, but most game modifications for ''The Sims'' took the form of "hacked objects", objects that were modified to have new functions and interactions. Object hacking was
"Modding" really came into its own with ''The Sims 2'', and modifications for ''The Sims 2'', ''The Sims 3'', and ''The Sims 4'' can do everything from fix issues and annoyances to make changes in gameplay.
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