Door: Difference between revisions

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|image = [[File:Gartenaccessoires-023-1-.jpg|220px]]
|caption = A door from ''[[The Sims 2: Mansion & Garden Stuff]]''.
}}[[File:Door-icon.png|left]]A '''door''' is an [[build mode|architectural object]] in [[The Sims (series)|The Sims]] games.
 
Doors must be placed on [[wall]]s, as their function is to allow Sims to pass through walls. All doors are automatic; they open as a Sim approaches and close shortly after the Sim has gone through. Without cheats or hacks, doors can only be place
 
Doors typically use 1x1 space of the grid and are by one story high, though certain ones may be bigger. In ''[[The Sims 4]]'', doors with a single entrace take up and share two titles as they're centered between the two squares.
 
If an object such as a ceiling light occupies the space a door opens through, it may act to keep the door from closing. Moving the object may allow the door to close.
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There is a glitch with both ''[[The Sims 2: Open for Business|Open for Business]]'' and ''[[The Sims 2: Bon Voyage|Bon Voyage]]'': sometimes after using a door it will stay open, and never close. This can be annoying, but easily fixed by deleting the door with [[Moveobjects]] on and replacing it.
 
A door that is place last outside is chosen as the front door and those that are at the lowest floor. This prone to be troublesome and inconvient for lots that have garage doors. In ''The Sims 3'' and later games doors can be selected by the player to act as front ones
Doors typically use 1x1 space of the grid and are by one story high, though certain ones may be bigger. In ''[[The Sims 4]]'', doors with a single entrace take up and share two titles as they're centered between the two squares.
 
==Locking, accessibility and restrictions==
 
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