Dormitory: Difference between revisions

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====Rooms claimed by dormies====
====Rooms claimed by dormies====
Once a dormie claims a room in a dorm, it appears that he or she becomes associated with that dorm, and will not move into another. If playable Sims are merged into a dorm household, an equivalent number of dormies will move out. The player has no control over which ones move out.<ref group="n">There is a bug where dormies may not move out when this happens, however.</ref> If there are more unclaimed rooms than there are "unassociated" dormies to claim them, the game will generate new dormies to claim those rooms. It is possible for a newly generated Dormie to become sidetracked before managing to claim a room. Even if there are sidetracked dormies in the dorm, the game will continue to generate dormies until all rooms are claimed. Dormies who miss out on claiming a room become "unassociated".

To maximize frame rate, rooms claimed by dormies appear empty, and Sims in them are not animated, unless a playable Sim walks into them. Sims in a Dormie's room cannot be interacted with, and objects in that room will not be used, unless a playable Sim is in the room. However, the contents of these rooms, and any Sims that are in them, become visible if the player enters Buy or Build modes, or accesses a Sim's [[inventory]].
To maximize frame rate, rooms claimed by dormies appear empty, and Sims in them are not animated, unless a playable Sim walks into them. Sims in a Dormie's room cannot be interacted with, and objects in that room will not be used, unless a playable Sim is in the room. However, the contents of these rooms, and any Sims that are in them, become visible if the player enters Buy or Build modes, or accesses a Sim's [[inventory]].


Once a dormie claims a room in a dorm, it appears that he or she becomes associated with that dorm, and will not move into another. If playable Sims are merged into a dorm household, an equivalent number of dormies will move out. The player has no control over which ones move out.<ref group="n">There is a bug where dormies may not move out when this happens, however.</ref> If there are more unclaimed rooms than there are "unassociated" dormies to claim them, the game will generate new dormies to claim those rooms. It is possible for a newly generated Dormie to become sidetracked before managing to claim a room. Even if there are sidetracked dormies in the dorm, the game will continue to generate dormies until all rooms are claimed. Dormies who miss out on claiming a room become "unassociated".
Even though only playable Sims receive [[bill]]s, it is assumed that all students in the dorm are billed the same, so the Dormies reduce the amount of the playable household's bills.<ref group="n">Each dorm resident's share of the bills is determined by dividing the dorm's total bills by the number of Myne Doors. If a custom dorm does not have any Myne Doors, the game will generate a divide-by-zero error. The [http://www.moreawesomethanyou.com/smf/index.php/topic,2689.0.html DormBillFix] mod from MATY fixes this.</ref><ref group="n">Delivery of bills to dorms has been observed to be haphazard. For any given dorm, they may arrive normally, or stop arriving after having come for a while, or resume after having stopped for a while, or never start arriving at all. The mail carrier has also been seen to arrive, look at the mailbox, then leave without putting anything into, or taking anything out of, the mailbox.</ref>


Individual Dormies living in a dorm will come and go at random; the player has no control over this. When playable Sims living in a dorm visit a campus community lot, Dormies living in the dorm may appear, even if they were in the dorm when the playable Sims left.
Individual Dormies living in a dorm will come and go at random; the player has no control over this. When playable Sims living in a dorm visit a campus community lot, Dormies living in the dorm may appear, even if they were in the dorm when the playable Sims left.