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{{Era|TSM}}
'''Focus
Focus has a major role in ''The Sims Medieval''. It is one of the two factors that
Likewise,
Generally speaking, completing the Sim's [[
On the other hand, failing
It is important to note that positive focus will make the quest performance meter to raise over time (the higher the faster), but having negative focus will have a tremendous and fast decrease on such meter.
==Trivia==
*Although focus is used instead of [[mood]], mood is still mentioned in ''The Sims Medieval''. The "Tired" buff mentions that "their mood begins to go south" hence that mood is not used (Unchanged from ''The Sims 3''), [[morose]]'s trait description is unchanged from [[Grumpy|''The Sims 3''<nowiki>'</nowiki>s version]]. If a responsibility failed, a buff will mention mood. This may be due to the fact ''The Sims Medieval'' is based on ''The Sims 3''. Some Fatal Flaws mention mood, this could be from the beta or due to the fact that it is based on ''The Sims 3''.
**Also in ''The Sims Medieval'', the Sim will smile (Focus is high) or become unhappy (Focus is low) so it is most likely based on mood from ''The Sims 3''.
==External links==
* [[w:c:thesimsmedieval:Focus|Focus]] on ''The Sims Medieval Wiki''
[[Category:The Sims Medieval]]
[[Category:Game mechanics]]
[[Category:Motives]]
[[Category:Simology]]
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