Game crash: Difference between revisions

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Reverted edits by 71.179.87.137 (talk | block) to last version by K6ka
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==The Sims 3 and The Sims Medieval==
 
No message is displayed when ''The Sims 3'' and ''[[The Sims Medieval]]'' crashes. The file "xcpt computer_name yy-mm-d hh-mm-ss.txt" will be created, although a program error message may show up in some cases, such as when a pre-made Sim in the Create-a-Sim menu depends on custom content that isn't present in the ggame.
 
In ''The Sims 3: Late Night'' (6.0), the game would crash if the player places a new lot in Bridgeport, edits it and goes back to Edit Town. This was fixed in 6.1 and in ''[[The Sims 3: Outdoor Living Stuff]]''.
 
Placing a lot made in a later version or newer game can cause an older version of ''The Sims 3'' to crash. For example, placing a lot made in ''Generations'' will crash ''Late Night'' if it does not have the Generations update.
 
When the ''Generations'' update was released, a user could encounter a random crash with a popup of some numbers and an option to debug it with the game transferring to a window, even if the user did not run in Windowed Mode. Clicking either option caused the game to crash and the user would go back to the desktop. This was fixed in the Town Life Stuff patch.
 
==Game Freeze==
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|The Sims 2 Apartment Pets
|Game Freezes and no sound will play.
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|The Sims 3
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