Game guide:Creating a tomb: Difference between revisions

m
Template
imported>Kiwi tea
(Adding categories)
imported>Waikikamukow
m (Template)
 
(18 intermediate revisions by 13 users not shown)
Line 1:
{{CheatGameGuide-nav}}
A guide on how to use the advanced basement creation tools to create [[tomb]]s in ''[[The Sims 3: World Adventures]]''.
{{vgversion2a|The Sims 3: World Adventures}}
 
[[File:Tombguide.png|left]] A guide on how to use the advanced basement creation tools to create [[tomb]]s in ''[[The Sims 3: World Adventures]]''.
 
==Brief overview of tools and commands used==
 
*[[testingcheatsenabled|TestingCheatsEnabled]] on true - needed to enable the BuyDebug on cheat.
*BuyDebug on - allows you to place tomb-specific items such as traps, switches, treasures and even collectible spawners on the lot, in buy mode use the 'sort by function' tab and click the question mark to access them.
* [[moveobjects|MoveObjects]] on - may be needed for placing items in awkward locations.
 
'''{{Notification|warning=y|Please be aware that creating your own tombs or triggerable items may not be the most user-friendly process, and side effects such as game crashes may occur, with this in mind, it is best to save your game before you begin any work. Also, most items are intended to be triggered only once, meaning after use they will appear as normal, taking away the exploration element.'''}}
 
==Placing tomb items==
This is the easy part, as placing the physical items is no different from placing standard items, enter the 'BuyDebug on' cheat and find the adventure items located under the question mark tab, you can then place as you wish.
also choose a treasure for your Sim to find while exploring the well by selecting "Treasure component..." and selecting from the list.
 
==List of trigger pie menu commands==
Line 28 ⟶ 31:
*Clear all links to and from this object - Clears all trigger links to and from the object.
 
*Activated behaviors - Tells the object what to do when triggered, including an optional message to display and sound to play, sub-menus include;
**Activate - will activate the item-specific commands such as 'appear' or 'disappear'.
**Turn on cause/effect FX - will turn on/off the music and visual effects when the object is triggered.
Line 35 ⟶ 38:
 
*Triggers - brings up item-specific sub-menus;
**Draw all links on lot - draws colouredcolored lines between all linked items on the lot, green or pink indicates the object is linked properly ready to fire, red means it's not linked properly or has been fired already.
**Draw links from triggers - same as above but links are only drawn when the mouse is hovered over an item, to prevent the lot becoming cluttered with colouredcolored lines.
**Clear deleted references on this lot - Uncertain.
**Clear drawings - clears all colouredcolored lines from display.
*Link triggers - This is one of the commands used to actually create the triggers. Commands vary between items.
 
==Creating a simple trigger==
The easiest trigger to make is linking two dive wells together,. placePlace two wells in buy mode. Remaining in buy mode, '''shift + control''' click one of the wells and select "Change this well's name (Current name:)", in the dialog box enter something simple like 'well1' and click ok. Now select the second well and repeat the process, naming it something like 'well2'. Return to the first well and select "Make this an uber warp well", in the box type 'well2'. Repeat for the second well by selecting "Make this an uber warp well" and typing 'well1', the two wells are now linked and youra Sim should be able to travel between them.
 
Links are used to activate or deactivate traps, hide or unhide switches, hide or unhide holes, lock or unlock doors and much more. Every tomb should have links because without them there won't have any secrets or puzzles in the tomb, in a way that it won't look like a real tomb.
 
==Unlock tomb objects==
To unlock the switches, the holes, the movable statue, the traps and much more tomb things you will have to type some cheats codes:
*Open the cheat window using Control + Shift + C buttons.
*Type the cheat code "testingcheatsenabled" true to unlock all the cheats in the game.
*Reopen the cheat window and type the "buydebug" cheat to unlock the tomb objects.
Now the new objects are in the debug section in the buy mode.
 
{{DEFAULTSORT:{{PAGENAME}}}}
{{Cheat-nav}}
[[Category:WorldThe AdventuresSims 3 game guides]]
[[Category:Cheats]]
[[Category:Player tips]]
[[Category:Lot mechanics]]
Anonymous user