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Game guide:Creating a tomb: Difference between revisions
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A guide on how to use the advanced basement creation tools to create [[tomb]]s in ''[[The Sims 3: World Adventures]]''.▼
{{vgversion2a|The Sims 3: World Adventures}}
▲[[File:Tombguide.png|left]] A guide on how to use the advanced basement creation tools to create [[tomb]]s in ''[[The Sims 3: World Adventures]]''.
==Brief overview of tools and commands used==
*[[testingcheatsenabled|TestingCheatsEnabled]]
*BuyDebug on - allows you to place tomb-specific items such as traps, switches, treasures and even collectible spawners on the lot, in buy mode use the 'sort by function' tab and click the question mark to access them.
* [[moveobjects|MoveObjects]] on - may be needed for placing items in awkward locations.
==Placing tomb items==
This is the easy part, as placing the physical items is no different from placing standard items, enter the 'BuyDebug on' cheat and find the adventure items located under the question mark tab, you can then place as you wish.
also choose a treasure for your Sim to find while exploring the well by selecting "Treasure component..." and selecting from the list.
==List of trigger pie menu commands==
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*Clear all links to and from this object - Clears all trigger links to and from the object.
*Activated behaviors - Tells the object what to do when triggered, including an optional message to display and sound to play, sub-menus include;
**Activate - will activate the item-specific commands such as 'appear' or 'disappear'.
**Turn on cause/effect FX - will turn on/off the music and visual effects when the object is triggered.
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*Triggers - brings up item-specific sub-menus;
**Draw all links on lot - draws
**Draw links from triggers - same as above but links are only drawn when the mouse is hovered over an item, to prevent the lot becoming cluttered with
**Clear deleted references on this lot - Uncertain.
**Clear drawings - clears all
*Link triggers - This is one of the commands used to actually create the triggers. Commands vary between items.
==Creating a simple trigger==
The easiest trigger to make is linking two dive wells together
Links are used to activate or deactivate traps, hide or unhide switches, hide or unhide holes, lock or unlock doors and much more. Every tomb should have links because without them there won't have any secrets or puzzles in the tomb, in a way that it won't look like a real tomb.
==Unlock tomb objects==
To unlock the switches, the holes, the movable statue, the traps and much more tomb things you will have to type some cheats codes:
*Open the cheat window using Control + Shift + C buttons.
*Type the cheat code "testingcheatsenabled" true to unlock all the cheats in the game.
*Reopen the cheat window and type the "buydebug" cheat to unlock the tomb objects.
Now the new objects are in the debug section in the buy mode.
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