Gender preference: Difference between revisions

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Gender preference was introduced in ''[[The Sims 2]]'' and carried forward into ''[[The Sims 3]]''. In ''The Sims 2'', it operates on a scale of -1000 to 1000, which [[SimPE]] represents as -10.0 to 10.0, rounded to the nearest tenth.<ref>The raw scores can be viewed with the Status...My Status option on the [[InSimenator]] machine or with the third-party program TS2 Enhancer.</ref> In ''The Sims 3'', it uses a signed, 32-bit integer.<ref>[http://www.moreawesomethanyou.com/smf/index.php?PHPSESSID=6a32f982104db727552d3d46ce14e04f&topic=16469.msg474869#msg474869 J. M. Pescado at More Awesome Than You!]</ref>
Gender preference was introduced in ''[[The Sims 2]]'' and carried forward into ''[[The Sims 3]]''. In ''The Sims 2'', it operates on a scale of -1000 to 1000, which [[SimPE]] represents as -10.0 to 10.0, rounded to the nearest tenth.<ref>The raw scores can be viewed with the Status...My Status option on the [[InSimenator]] machine or with the third-party program TS2 Enhancer.</ref> In ''The Sims 3'', it uses a signed, 32-bit integer.<ref>[http://www.moreawesomethanyou.com/smf/index.php?PHPSESSID=6a32f982104db727552d3d46ce14e04f&topic=16469.msg474869#msg474869 J. M. Pescado at More Awesome Than You!]</ref>


Each Sim who is a [[teen]] or older has a set gender preference that is defined by the averaged total of all their romantic interactions with other Sims. For instance, if the majority of a Sim's romantic interactions have been with females, that Sim will have a preference for females, and vice versa, if the majority of the Sim's romantic interactions have been with males. Gender preference is fluid; a Sim's gender preference scores gradually change as they engage in romantic interactions with other Sims. Enough interactions can change a Sim's preference for a gender from negative to positive, or vice versa; e.g., a female Sim with a preference towards females who repeatedly has romantic interactions with male Sims may develop a preference for males. It is possible to influence the gender preference of [[townie]]s and uncontrolled Sims by performing minor flirt interactions such as checking them out or whistling at them. Players with ''[[The Sims 2: University]]'' should note that autonomous flirting by an [[Mascot#The Evil Mascot|evil cow mascot]] ''will'' affect the the gender preference of the Sim being flirted with.
Each Sim who is a [[teen]] or older has a set gender preference that is defined by the averaged total of all their romantic interactions with other Sims. For instance, if the majority of a Sim's romantic interactions have been with females, that Sim will have a preference for females, and vice versa, if the majority of the Sim's romantic interactions have been with males. Gender preference is fluid; a Sim's gender preference scores gradually change as they engage in romantic interactions with other Sims. Enough interactions can change a Sim's preference for a gender from negative to positive, or vice versa; e.g., a female Sim with a preference towards females who repeatedly has romantic interactions with male Sims may develop a preference for males. It is possible to influence the gender preference of [[townie]]s and uncontrolled Sims by performing minor flirt interactions such as checking them out or whistling at them. Players with ''[[The Sims 2: University]]'' should note that autonomous flirting by an [[Mascot#The Evil Mascot|evil cow mascot]] ''will'' affect the gender preference of the Sim being flirted with.


In ''The Sims 2'', the "Do You Like What You See?" interaction affects gender preference, even though it is an "Ask..." action and not a flirt interaction. However, the "Scope Room" self-interaction introduced in ''[[The Sims 2: Nightlife|Nightlife]]'' does not affect Sims' gender preferences.
In ''The Sims 2'', the "Do You Like What You See?" interaction affects gender preference, even though it is an "Ask..." action and not a flirt interaction. However, the "Scope Room" self-interaction introduced in ''[[The Sims 2: Nightlife|Nightlife]]'' does not affect Sims' gender preferences.
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In general, the size of a Sim's preference for (or against) a gender affects how stable that preference is, rather than how strong it is. For example, a Sim with a -10/20 male/female preference isn't more attracted to females than one with a -1/2 preference. However, the first Sim's preferences will not be significantly affected if a male flirts with them once or twice, while the second Sim's will be.
In general, the size of a Sim's preference for (or against) a gender affects how stable that preference is, rather than how strong it is. For example, a Sim with a -10/20 male/female preference isn't more attracted to females than one with a -1/2 preference. However, the first Sim's preferences will not be significantly affected if a male flirts with them once or twice, while the second Sim's will be.


Gender preference affects some gameplay mechanics. In ''[[The Sims 2: Nightlife|Nightlife]]'' and later expansion and stuff packs for ''The Sims 2'', Sims only show attraction and [[chemistry]] for Sims of their preferred gender, and only Sims of the preferred gender will be considered when a Sim uses the "Scope Room" self-interaction -- though the gender preferences of the Sims being scoped will not be considered. This means that Sims with a neutral preference cannot use "Scope Room", but can be scoped. If a Sim has the same positive preference for both genders, the gender of the last Sim they interacted with romantically will be used.<ref>While it is not likely that this will happen in normal gameplay, it is possible.</ref> In ''[[The Sims 3: Generations]]'', when a Sim throws a bachelor/bachelorette party, the gender of the [[Entertainer#The Sims 3: Generations|entertainers]] will be based on the gender preference of the host.
Gender preference affects some gameplay mechanics. In ''[[The Sims 2: Nightlife|Nightlife]]'' and later expansion and stuff packs for ''The Sims 2'', Sims only show attraction and [[chemistry]] for Sims of their preferred gender, and only Sims of the preferred gender will be considered when a Sim uses the "Scope Room" self-interaction—though the gender preferences of the Sims being scoped will not be considered. This means that Sims with a neutral preference cannot use "Scope Room", but can be scoped. If a Sim has the same positive preference for both genders, the gender of the last Sim they interacted with romantically will be used.<ref>While it is not likely that this will happen in normal gameplay, it is possible.</ref> In ''[[The Sims 3: Generations]]'', when a Sim throws a bachelor/bachelorette party, the gender of the [[Entertainer#The Sims 3: Generations|entertainers]] will be based on the gender preference of the host.


A player-controlled Sim can be commanded to perform romantic interactions regardless of gender preference, though it appears to be more difficult for romantic interactions in ''The Sims 3'' to succeed if the Sim being pursued has a gender preference not associated with the pursuing Sim.
A player-controlled Sim can be commanded to perform romantic interactions regardless of gender preference, though it appears to be more difficult for romantic interactions in ''The Sims 3'' to succeed if the Sim being pursued has a gender preference not associated with the pursuing Sim.