Ghost: Difference between revisions

581 bytes added ,  3 years ago
Added missing ghost from Into the Future.
imported>WizardJeremy
imported>Necromancer10
(Added missing ghost from Into the Future.)
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If a Ghost disappears to scare a Sim, their ambience will stop playing until the targeted Sim has been scared.
 
The exception to the daytime rule is if a grave is struck by [[lightning]]. A blue rod can strike a [[gravestone]], resulting in a ghost appearing during daytime hours. They will float around the house for a much shorter period than they would during the night before returning to their grave.
 
===Keeping ghosts at bay===
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{| class="article-table"
|+ Types of ghosts by death
! Death type !! Color !! Traits / Notes
|-
| '''[[Death by old age|Old age]]''' || Cloudy grey skin with sparkles || Occasionally nap in empty beds or complain that they're tired and bored.
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|-
| '''[[Time anomaly]]'''{{Vgversion|TS3:ITF}} || Light orange with light blue hair. Will have almost invisible arms and legs, and a light going through them. || n/a
|-
| '''Future Urnstone Hologram'''{{Vgversion|TS3:ITF}} || Blue with hologramic appearance. || This is the only ghost in ''The Sims 3'' that is not tied to any death. This type of ghost can only become playable if created via Create-a-Sim in ''Supernatural'', and ghosts created this way still have their gravestones in their inventory, despite this not being a real death. This ghost is also used with futuristic gravestones, as well as when plumbots with [[Holo Projector|holo projector]] trait chip summon a Sim.
|}
 
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Ghost Into The Future.jpg|Ghost of Falling from Jetpack In ''[[The Sims 3: Into the Future]]''
Ghost Time Anomaly.jpg|Ghost of Time Anomaly
HologramGhost.jpg|Ghost of Future Urnstone Hologram
Plumbot green ghost.jpg|The ghost of a plumbot who died of Meteor
</gallery>