Ghost: Difference between revisions

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(→‎The Sims 3: Ghosts aren't real, and by definition, cannot appear to be "more realistic".)
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|image=Celia_Chung_Ghost.jpg
|pagetype=Game feature, [[life state]]
|subtitle=[[File:Celebrity star.png|20px|left|Featured Article]] The Sims Wiki's Featured Article for September 16-3016–30, 2011
|TS1|TS2|TS3
}}
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* Wither flowers.
* Turn on electronics.
* Make objects float, such as microwaves, teddy bears, table lamps, and [[Career_rewardsCareer rewards#TraumaTime_TraumaTime .22Incision_Precision22Incision Precision.22_Surgical_Training_Station22 Surgical Training Station|surgical dummy]].
* Make a bowling alley float.{{Confirm}}
* Make xylophone play by themselves.
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Ghosts have been known to appear at 8:00 pm (20:00), but they usually appear later in the night, closer to midnight. Ghosts disappear at or around 6:00 am. They're never seen in the daytime or within the hour before or past light (with one possible exception). More than one angry ghost can appear at night, but it's more common to only see one. When there are only a few ghosts, they tend to appear around every three nights. When there are more than five though, they may appear every night. When a tombstone is on the lot, eerie background music may play if a Sim is outside. When a ghost is out, the music will be percussionary, and will play at intervals or whenever a ghost jumps into something.
 
The exception to the daytime rule is if a grave is struck by [[Lightning|lightning]]. A blue rod can strike a gravestone, resulting in a ghost appearing during daytime hours. They will float around the house for a much shorter period than they would during the night before returning to their grave.
 
=== Keeping ghosts at bay===
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*'''[[Cowplant]]'''{{vgversion|TS2:U}}: Sim appears green. If the Cowplant is still on the lot, the ghost Sim will taunt it with a slab of meat. Additionally, if another Sim drank the ghost Sim's life essence, then the ghost will be angry at that Sim.
*'''[[Vampire|Sunlight]]'''{{vgversion|TS2:NL}}: Sim appears white and is still a vampire.
*'''[[Rally forth]]'''{{vgversion|TS2:OFB}}: Sim appears golden with a megaphone in his/her hand. [[File:Rally_Forth_ghostRally Forth ghost.jpg|thumb|The ghost of a Sim who died by [[Rally Forth]]]]
*'''[[Hail]]'''{{vgversion|TS2:S}}: Sim appears magenta and occasionally re-enacts their death.
*'''[[Wishing Well]]'''{{vgversion|TS2:S}}: Sim appears white.
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*Ghosts cannot harm pets, but they can disturb them. Dogs and cats will be noisy when a ghost is around.
*Pets also become [[Ghost pet|ghosts]] after they die.
*Deleting a [[Gravestone|tombstone]] or urn will prevent that Sim's ghost from appearing, but this should not be done as it will corrupt the [[neighborhood]]. Placing a tombstone or urn in [[inventory]] will also keep the ghost from appearing, but neighborhood corruption may result if a Sim dies with a tombstone or urn in inventory.<ref>[[Game guide:Avoiding corruption|Several tips to avoid neighborhood corruption]]</ref>. The best way to get rid of tombstones is by moving them to a [[graveyard]]{{Vgversion|TS2:NL}}<sup>+</sup>
{{clrl}}
 
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===Ghost glitches===
In ''The Sims 3'', a glitch might occur; when a ghost is haunting the lot, they may continue to haunt the lot forever and never return to their graves. In order to send the ghost back to its grave, the player must activate "[[Testingcheatsenabled]]", hold down shift and left-click on the ghost. The player will see an option titled ''Force Object''; if it is selected, an option titled "Delete it" will become available. Select this and the ghost will disappear, as if it never came out to haunt the lot in the first place. This cheat is mostly harmless and can be used to send a ghost back to their grave if this glitch occurs. Another way is to to send the ghost back to its grave is to use the ResetSim cheat (ctrl+shift+c, then type "ResetSim (first name) (surname)"). Type the name of the ghost into the ResetSim and they will go back into their urns or graves.
 
Another bug in the game causes ghosts on community lots to leave the lot and drive to a random unoccupied lot instead. The ghost will move onto the unoccupied space and then vanish. If the player attempts to interact with the ghost or clicks any interaction on it the ghost will disappear. Because of this bug, ghosts will no longer haunt the lot even if they are in a graveyard. This will also happen on unselected households.
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