Haunted house residential: Difference between revisions

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{{All|image=[[File:TS4 Haunted House Icon.png]]|name=Haunted House Residential|caption=There is something... ''special'' about this place. While living in a Haunted House adds an extra bit of risk, it's not without its rewards! Just a fair warning, things are gonna get weird. Good Luck!}}
[[File:TS4 Haunted House Icon.png|60px]]'''Haunted house residential''' is a [[lot assignment]] introduced in ''[[The Sims 4: Paranormal Stuff]]''. It is a regular [[residential lot]] that includes various "spooky" occurances that only happen at night. Small ghosts known as Specters are seen roaming around the lot, which Sims can interact with. Other events such as flickering lights, pipes rattling or creepy dolls are also regularly found on this lot type.<ref name="Blog 1">{{cite web|title=PARANORMAL STUFF PACK DEV BLOG PART 1|url=https://forums.thesims.com/en_US/discussion/985989/paranormal-stuff-pack-dev-blog-part-1/p1?new=1&utm_campaign=sims4_hd_ww_ic_soco_twt_sp18-dev-blog-1-tw&utm_source=twitter&utm_medium=social&cid=67451&ts=1610651939217|publisher=Electronic Arts|date=January 14, 2021|accessdate=January 14, 2021}}</ref>
 
[[File:TS4 Haunted House Icon.png|60px]]'''Haunted house residential''' is a [[lot assignment]] introduced in ''[[The Sims 4: Paranormal Stuff]]''. It is a regular [[residential lot]] that includes various "spooky" occurances that only happen at night. Small ghosts known as Specters are seen roaming around the lot, which Sims can interact with. Other events such as flickering lights, pipes rattling or creepy dolls are also regularly found on this lot type.<ref name="Blog 1">{{cite web|title=PARANORMAL STUFF PACK DEV BLOG PART 1|url=https://forums.thesims.com/en_US/discussion/985989/paranormal-stuff-pack-dev-blog-part-1/p1?new=1&utm_campaign=sims4_hd_ww_ic_soco_twt_sp18-dev-blog-1-tw&utm_source=twitter&utm_medium=social&cid=67451&ts=1610651939217|publisher=Electronic Arts|date=January 14, 2021|accessdate=January 14, 2021}}</ref>
 
==Nighttime==
From the first day Sims move into a haunted house, every night they will experience some paranormal activity from flickering lights to strange noises. On the second night [[Claude René Duplantier Guidry]] will appear and offer help and questions for players and specters begin to appear. The specters will start of happy but will continue to lower in mood until they're angry specters, and Sims must survive in the house until they've lived seven days inside the haunted house with angry spirits and appearances of [[Temperance]], the specters will stay angry throughout the week despite ceremonies and getting rid of occult puddles and markings. Each night Sims go through they will recieve 275 satisfaction points and by the end of the 7 nights Guidry will gift his clothing items in [[Create a Sim]] for all the Sims in the household, also after 7 days the specters will go back to normal and Sims can then influence their mood and experience all kinds of cursed objects.
 
=== Spiritual Volatility===
Haunted houses have a status of spiritual volatility which dictate how much paranormal activity, haunted items, and ghostly presence appears during the night. Mediums can use a seance table to sense the spiritual volatility and even help calm it down by interacting with the specters and performing ceremonies. Sims who don't get rid of haunted objects will start to experience more paranormal activity as well as the specters start becoming angry.
 
===Guidry the Ghost ===
Claude René Duplantier Guidry is an NPC that appears after a day or two after a Sim has moved into a haunted house, and he will offer questions and help teach Sims the basics of how to interact with specters and other paranormal happenings as the days go by. When Sims achieved maximum medium skill, they can talk to Guidry about the paranormal investigator liscence so the Sim can have the option in the career [[Freelancer]].
 
===Bonehilda===
{{main|Bonehilda}}
 
Bonehilda is another NPC that is capable of being summoned after a few levels in the medium skill. Other than operating as a maid as well as a home friend, Bonehilda is capable of fending off evil specters for Sims.
 
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===Cursed Objects===
Living within a haunted house, Sims will notice overtime there will be strange objects appearing throughout the lot. The range of cursed objects are a creepy doll, a sculpture of hands, creepy branches, ectoplasm puddles, etc. When encountering these objects Sims will get the [[Scared|scared]] emotion and thus makes trying to destroy them hard. Cursed objects collectively bring down the spiritual volatility faster. If [[The Sims 4: Cats & Dogs|''Cats & Dogs'']] is installed, pets will react negatively to cursed objects.
 
==Benefits of Haunted House==
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Sims can recieve a couple benefits from being friendly with their specters, specters can leave behind spooky candy and ecto cupcakes every now and then and Sims can recieve special items after the specters leave such as soul scraps, sacred candles, etc. The added bonus of specters is that they are able to protect your home from unwanted visitors such as [[Vampire|vampires]] like [[Vladislaus Straud]] or even the Welcome Wagon.
 
== Heroic Mode ==
Players can purchase the "Helping Hand" sculpture from the [[Build mode (The Sims 4)|build mode]] catelog that allows players to stop Guidry from appearing, but more usefully is able to enact "Heroic Mode" which is a challenge mode where spiritual volatility decays faster and earn more satisfaction points. This mode makes Sims experience a more challenging side of living within a haunted house, it will be beneficial to get the [[Trait (The Sims 4)#Satisfaction reward traits|Brave]] trait from the rewards store to help go through this challenge easier.
 
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