Influence: Difference between revisions

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[[File:Influence.png|left]]In ''[[The Sims 2]]'' expansion packs from ''[[University]]'' and onwards, '''Influence''' is gained by making [[friends]] and fulfilling [[wants]] that gain influence points (indicated by a blue border around the want). The amount of friends a Sim has limits the amount of points he or she can accumulate at one time. A Sim can then use those points to 'influence' or command other Sims to do things for him or her.
 
[[File:The_Sims_2_Influence_BarThe Sims 2 Influence Bar.jpg|thumb|This is what the Influence bar looks like in ''The Sims 2''.]]
Influencing has a powerful impact over the game, going as far as to controlling or changing a townie's life if planned correctly. For example, influence can lead to two Sims falling in love, or even fighting with each other. Once the initial interaction is completed, the two Sims may continue to move off that interaction. For example, if a Sim is influenced to insult another Sim, they may insult back. Thus, after some time, the two may continue to wage a feud against each other. A player could also do the opposite, and repair two Sims' relationship by using influence, though it may require a fair amount of influence - and patience, on the part of the player.
 
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